Opentk/Source/OpenTK/Platform/Egl/EglGraphicsMode.cs
thefiddler d483b01de0 [EGL] Fixed display connection
We now use the display connection specified in EglWindowInfo
throughout the EGL backend, instead of opening new connections
in EglGraphicsMode. This fixes EGL errors in
Egl.CreateWindowSurface.

As part of this fix, all instances of
IPlatformFactory.CreateGraphicsMode() have been removed. This
API is no longer used in OpenTK 1.1
2014-05-19 08:31:38 +02:00

88 lines
3.5 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Graphics;
namespace OpenTK.Platform.Egl
{
class EglGraphicsMode
{
public GraphicsMode SelectGraphicsMode(EglWindowInfo window,
ColorFormat color, int depth, int stencil,
int samples, ColorFormat accum, int buffers, bool stereo,
RenderableFlags renderable_flags)
{
IntPtr[] configs = new IntPtr[1];
int[] attribList = new int[]
{
Egl.SURFACE_TYPE, Egl.WINDOW_BIT,
Egl.RENDERABLE_TYPE, (int)renderable_flags,
Egl.RED_SIZE, color.Red,
Egl.GREEN_SIZE, color.Green,
Egl.BLUE_SIZE, color.Blue,
Egl.ALPHA_SIZE, color.Alpha,
Egl.DEPTH_SIZE, depth > 0 ? depth : 0,
Egl.STENCIL_SIZE, stencil > 0 ? stencil : 0,
Egl.SAMPLE_BUFFERS, samples > 0 ? 1 : 0,
Egl.SAMPLES, samples > 0 ? samples : 0,
Egl.NONE,
};
IntPtr display = window.Display;
int num_configs;
if (!Egl.ChooseConfig(display, attribList, configs, configs.Length, out num_configs) || num_configs == 0)
{
throw new GraphicsModeException(String.Format("Failed to retrieve GraphicsMode, error {0}", Egl.GetError()));
}
// See what we really got
IntPtr active_config = configs[0];
int r, g, b, a;
Egl.GetConfigAttrib(display, active_config, Egl.RED_SIZE, out r);
Egl.GetConfigAttrib(display, active_config, Egl.GREEN_SIZE, out g);
Egl.GetConfigAttrib(display, active_config, Egl.BLUE_SIZE, out b);
Egl.GetConfigAttrib(display, active_config, Egl.ALPHA_SIZE, out a);
int d, s;
Egl.GetConfigAttrib(display, active_config, Egl.DEPTH_SIZE, out d);
Egl.GetConfigAttrib(display, active_config, Egl.STENCIL_SIZE, out s);
int sample_buffers;
Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out sample_buffers);
Egl.GetConfigAttrib(display, active_config, Egl.SAMPLES, out samples);
return new GraphicsMode(active_config, new ColorFormat(r, g, b, a), d, s, sample_buffers > 0 ? samples : 0, 0, 2, false);
}
}
}