Opentk/Source/OpenTK/Math
Fraser Waters 5481aa7097 Fix a bug in single->half conversion.
The original C code had if(m & 0x00800000) which is true if the
expresssion does not evaluate to zero. This was inncorretly translated
to the C# code if((m & 0x00800000) == 1) which only evaluates true if
the expression evalaute to 1, which it never does. The correct test is
to test not equal to zero (!= 0).
2014-06-02 11:16:43 +01:00
..
BezierCurve.cs Obsoleted OpenTK.Functions in favor of OpenTK.MathHelper (reason: XNA compatibility). 2009-08-14 12:37:18 +00:00
BezierCurveCubic.cs Replaced tabs with spaces. 2009-07-17 08:27:25 +00:00
BezierCurveQuadric.cs Replaced tabs with spaces. 2009-07-17 08:27:25 +00:00
Box2.cs Fixed issue [#2072]: "Box2 constructor bug". 2010-10-11 07:54:46 +00:00
Functions.cs Fixed a large number of documentation warnings. 2009-09-04 21:44:39 +00:00
Half.cs Fix a bug in single->half conversion. 2014-06-02 11:16:43 +01:00
MathHelper.cs [Math] Added MathHelper.Clamp 2014-01-06 01:52:08 +01:00
Matrix2.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix2d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix2x3.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix2x3d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix2x4.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix2x4d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix3.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix3d.cs Merge remote-tracking branch 'andy/master' 2013-09-26 01:28:58 +02:00
Matrix3x2.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix3x2d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix3x4.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix3x4d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix4.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix4d.cs Updated Matrix4d.FromAxisAngle to mirror the Matrix4 version. 2014-02-04 14:03:59 +01:00
Matrix4x2.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix4x2d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix4x3.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Matrix4x3d.cs Fix for setting Matrix/Vector values by Index 2013-09-24 15:46:34 +01:00
Point.cs Normalized line endings 2013-10-11 01:58:54 +02:00
Quaternion.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Quaterniond.cs Added Quaterniond version of FromMatrix 2013-07-18 13:14:30 -07:00
Rectangle.cs Normalized line endings 2013-10-11 01:58:54 +02:00
Size.cs Normalized line endings 2013-10-11 01:58:54 +02:00
Vector2.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector2d.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector2h.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector3.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector3d.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector3h.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector4.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector4d.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Vector4h.cs Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00