mirror of
https://github.com/Ryujinx/Opentk.git
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171 lines
7.3 KiB
C#
171 lines
7.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.4918
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace OpenTK.Build.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenTK.Build.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8" ?>
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///<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd">
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///
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/// <Solution name="Generator">
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///
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/// <Configuration name="Debug">
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/// <Options>
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/// <CompilerDefines>DEBUG;TRACE;</CompilerDefines>
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/// <OptimizeCode>false</OptimizeCode>
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/// <DebugInformation>true</DebugInformation>
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/// </Options>
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/// </Configuration>
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///
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/// <Configuration name="Release">
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/// <Options>
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/// <CompilerDefines>TRACE;</CompilerDefines>
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/// <Optim [rest of string was truncated]";.
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/// </summary>
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internal static string Generator {
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get {
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return ResourceManager.GetString("Generator", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8" ?>
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///<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd">
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///
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/// <Solution name="OpenTK">
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///
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/// <Configuration name="Debug">
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/// <Options>
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/// <CompilerDefines>DEBUG;TRACE;</CompilerDefines>
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/// <OptimizeCode>false</OptimizeCode>
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/// <DebugInformation>true</DebugInformation>
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/// </Options>
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/// </Configuration>
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///
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/// <Configuration name="Release">
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/// <Options>
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/// <CompilerDefines>TRACE;</CompilerDefines>
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/// <Optimize [rest of string was truncated]";.
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/// </summary>
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internal static string OpenTK {
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get {
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return ResourceManager.GetString("OpenTK", resourceCulture);
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}
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}
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internal static byte[] Prebuild {
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get {
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object obj = ResourceManager.GetObject("Prebuild", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to BSD License
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///Copyright (c)2004-2008
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///
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///See AUTHORS file for list of copyright holders
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///
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///Dave Hudson (jendave@yahoo.com),
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///Matthew Holmes (matthew@wildfiregames.com)
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///Dan Moorehead (dan05a@gmail.com)
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///Rob Loach (http://www.robloach.net)
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///C.J. Adams-Collier (cjac@colliertech.org)
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///
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///http://dnpb.sourceforge.net
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///All rights reserved.
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///
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///Redistribution and use in source and binary forms, with or without
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///modification, are permitted provided that the following conditions
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/// [rest of string was truncated]";.
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/// </summary>
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internal static string Prebuild_License {
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get {
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return ResourceManager.GetString("Prebuild_License", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8" ?>
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///<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd">
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///
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/// <Solution name="QuickStart">
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///
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/// <Configuration name="Debug">
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/// <Options>
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/// <CompilerDefines>DEBUG;TRACE;</CompilerDefines>
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/// <OptimizeCode>false</OptimizeCode>
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/// <DebugInformation>true</DebugInformation>
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/// </Options>
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/// </Configuration>
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///
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/// <Configuration name="Release">
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/// <Options>
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/// <CompilerDefines>TRACE;</CompilerDefines>
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/// <Opti [rest of string was truncated]";.
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/// </summary>
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internal static string QuickStart {
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get {
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return ResourceManager.GetString("QuickStart", resourceCulture);
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}
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}
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}
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}
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