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ES bindings now exist in ES10.GL, ES11.GL and ES20.GL classes instead of ES10.ES etc (reason: easier porting to/from regular OpenGL). |
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|---|---|---|
| .. | ||
| ES10 | ||
| ES11 | ||
| ES20 | ||
| OpenGL | ||
| Color4.cs | ||
| ColorFormat.cs | ||
| GraphicsContext.cs | ||
| GraphicsContextException.cs | ||
| GraphicsContextFlags.cs | ||
| GraphicsContextMissingException.cs | ||
| GraphicsContextVersion.cs | ||
| GraphicsErrorException.cs | ||
| GraphicsExceptions.cs | ||
| GraphicsMode.cs | ||
| GraphicsModeException.cs | ||
| IGraphicsContext.cs | ||
| IGraphicsMode.cs | ||