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https://github.com/Ryujinx/Opentk.git
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d1ab1df7f4
WinGLContext.SwapBuffers now throws an exception on failure.
73 lines
2 KiB
C#
73 lines
2 KiB
C#
#region --- License ---
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/* Licensed under the MIT/X11 license.
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* Copyright (c) 2006-2008 the OpenTK Team.
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* This notice may not be removed from any source distribution.
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* See license.txt for licensing detailed licensing details.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK.Graphics;
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namespace OpenTK.Platform.Windows
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{
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class WinGLControl : IGLControl
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{
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MSG msg = new MSG();
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GraphicsMode mode;
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Control control;
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WinWindowInfo window_info;
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internal WinGLControl(GraphicsMode mode, Control control)
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{
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this.mode = mode;
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this.control = control;
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this.control.HandleCreated += delegate(object sender, EventArgs e)
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{
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if (window_info != null)
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window_info.Dispose();
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window_info = new WinWindowInfo(this.control.Handle, null);
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};
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this.control.HandleDestroyed += delegate(object sender, EventArgs e)
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{
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if (window_info != null)
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{
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window_info.Dispose();
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window_info = null;
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}
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};
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}
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#region --- IGLControl Members ---
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public GraphicsContext CreateContext(int major, int minor, GraphicsContextFlags flags)
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{
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// Make sure the Control exists before creating the context.
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if (window_info == null)
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window_info = new WinWindowInfo(control.Handle, null);
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return new GraphicsContext(mode, window_info, major, minor, flags);
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}
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public bool IsIdle
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{
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get { return !OpenTK.Platform.Windows.Functions.PeekMessage(ref msg, IntPtr.Zero, 0, 0, 0); }
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}
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public IWindowInfo WindowInfo
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{
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get
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{
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// This method forces the creation of the control. Beware of this side-effect!
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return window_info;
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}
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}
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#endregion
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}
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}
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