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473 lines
19 KiB
C#
473 lines
19 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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#if !MINIMAL
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using System.Drawing;
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#endif
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using System.Runtime.InteropServices;
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namespace OpenTK.Platform.X11
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{
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sealed class X11DisplayDevice : DisplayDeviceBase
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{
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// Store a mapping between resolutions and their respective
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// size_index (needed for XRRSetScreenConfig). The size_index
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// is simply the sequence number of the resolution as returned by
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// XRRSizes. This is done per available screen.
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readonly List<Dictionary<DisplayResolution, int>> screenResolutionToIndex =
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new List<Dictionary<DisplayResolution, int>>();
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// Store a mapping between DisplayDevices and their default resolutions.
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readonly Dictionary<DisplayDevice, int> deviceToDefaultResolution = new Dictionary<DisplayDevice, int>();
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// Store a mapping between DisplayDevices and X11 screens.
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readonly Dictionary<DisplayDevice, int> deviceToScreen = new Dictionary<DisplayDevice, int>();
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// Keep the time when the config of each screen was last updated.
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readonly List<IntPtr> lastConfigUpdate = new List<IntPtr>();
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bool xinerama_supported, xrandr_supported, xf86_supported;
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#region Constructors
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public X11DisplayDevice()
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{
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RefreshDisplayDevices();
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}
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#endregion
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#region Private Methods
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void RefreshDisplayDevices()
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{
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using (new XLock(API.DefaultDisplay))
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{
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List<DisplayDevice> devices = new List<DisplayDevice>();
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xinerama_supported = false;
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try
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{
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xinerama_supported = QueryXinerama(devices);
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}
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catch
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{
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Debug.Print("Xinerama query failed.");
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}
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if (!xinerama_supported)
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{
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// We assume that devices are equivalent to the number of available screens.
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// Note: this won't work correctly in the case of distinct X servers.
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for (int i = 0; i < API.ScreenCount; i++)
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{
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DisplayDevice dev = new DisplayDevice();
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dev.IsPrimary = i == Functions.XDefaultScreen(API.DefaultDisplay);
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devices.Add(dev);
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deviceToScreen.Add(dev, i);
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}
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}
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try
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{
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xrandr_supported = QueryXRandR(devices);
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}
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catch { }
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if (!xrandr_supported)
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{
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Debug.Print("XRandR query failed, falling back to XF86.");
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try
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{
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xf86_supported = QueryXF86(devices);
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}
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catch { }
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if (!xf86_supported)
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{
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Debug.Print("XF86 query failed, no DisplayDevice support available.");
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}
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}
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AvailableDevices.Clear();
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AvailableDevices.AddRange(devices);
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Primary = FindDefaultDevice(devices);
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}
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}
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static DisplayDevice FindDefaultDevice(IEnumerable<DisplayDevice> devices)
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{
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foreach (DisplayDevice dev in devices)
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if (dev.IsPrimary)
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return dev;
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throw new InvalidOperationException("No primary display found. Please file a bug at http://www.opentk.com");
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}
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bool QueryXinerama(List<DisplayDevice> devices)
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{
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// Try to use Xinerama to obtain the geometry of all output devices.
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int event_base, error_base;
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if (NativeMethods.XineramaQueryExtension(API.DefaultDisplay, out event_base, out error_base) &&
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NativeMethods.XineramaIsActive(API.DefaultDisplay))
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{
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IList<XineramaScreenInfo> screens = NativeMethods.XineramaQueryScreens(API.DefaultDisplay);
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bool first = true;
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foreach (XineramaScreenInfo screen in screens)
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{
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DisplayDevice dev = new DisplayDevice();
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dev.Bounds = new Rectangle(screen.X, screen.Y, screen.Width, screen.Height);
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if (first)
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{
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// We consider the first device returned by Xinerama as the primary one.
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// Makes sense conceptually, but is there a way to verify this?
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dev.IsPrimary = true;
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first = false;
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}
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devices.Add(dev);
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// It seems that all X screens are equal to 0 is Xinerama is enabled, at least on Nvidia (verify?)
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deviceToScreen.Add(dev, 0 /*screen.ScreenNumber*/);
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}
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}
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return (devices.Count>0);
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}
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bool QueryXRandR(List<DisplayDevice> devices)
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{
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// Get available resolutions. Then, for each resolution get all available rates.
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foreach (DisplayDevice dev in devices)
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{
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int screen = deviceToScreen[dev];
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IntPtr timestamp_of_last_update;
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Functions.XRRTimes(API.DefaultDisplay, screen, out timestamp_of_last_update);
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lastConfigUpdate.Add(timestamp_of_last_update);
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List<DisplayResolution> available_res = new List<DisplayResolution>();
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// Add info for a new screen.
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screenResolutionToIndex.Add(new Dictionary<DisplayResolution, int>());
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int[] depths = FindAvailableDepths(screen);
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int resolution_count = 0;
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foreach (XRRScreenSize size in FindAvailableResolutions(screen))
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{
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if (size.Width == 0 || size.Height == 0)
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{
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Debug.Print("[Warning] XRandR returned an invalid resolution ({0}) for display device {1}", size, screen);
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continue;
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}
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short[] rates = null;
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rates = Functions.XRRRates(API.DefaultDisplay, screen, resolution_count);
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// It seems that XRRRates returns 0 for modes that are larger than the screen
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// can support, as well as for all supported modes. On Ubuntu 7.10 the tool
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// "Screens and Graphics" does report these modes, though.
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foreach (short rate in rates)
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{
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// Note: some X servers (like Xming on Windows) do not report any rates other than 0.
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// If we only have 1 rate, add it even if it is 0.
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if (rate != 0 || rates.Length == 1)
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foreach (int depth in depths)
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available_res.Add(new DisplayResolution(0, 0, size.Width, size.Height, depth, (float)rate));
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}
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// Keep the index of this resolution - we will need it for resolution changes later.
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foreach (int depth in depths)
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{
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// Note that Xinerama may return multiple devices for a single screen. XRandR will
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// not distinguish between the two as far as resolutions are supported (since XRandR
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// operates on X screens, not display devices) - we need to be careful not to add the
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// same resolution twice!
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DisplayResolution res = new DisplayResolution(0, 0, size.Width, size.Height, depth, 0);
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if (!screenResolutionToIndex[screen].ContainsKey(res))
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screenResolutionToIndex[screen].Add(res, resolution_count);
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}
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++resolution_count;
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}
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// The resolution of the current DisplayDevice is discovered through XRRConfigCurrentConfiguration.
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// Its refresh rate is discovered by the FindCurrentRefreshRate call.
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// Its depth is discovered by the FindCurrentDepth call.
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float current_refresh_rate = FindCurrentRefreshRate(screen);
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int current_depth = FindCurrentDepth(screen);
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, Functions.XRootWindow(API.DefaultDisplay, screen));
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ushort current_rotation; // Not needed.
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int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
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if (dev.Bounds == Rectangle.Empty)
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{
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// We have added depths.Length copies of each resolution
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// Adjust the return value of XRRGetScreenInfo to retrieve the correct resolution
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int index = current_resolution_index * depths.Length;
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// Make sure we are within the bounds of the available_res array
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if (index >= available_res.Count)
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{
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// If not, use the return value of XRRGetScreenInfo directly
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index = current_resolution_index;
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}
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DisplayResolution current_resolution = available_res[index];
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dev.Bounds = new Rectangle(0, 0, current_resolution.Width, current_resolution.Height);
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}
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dev.BitsPerPixel = current_depth;
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dev.RefreshRate = current_refresh_rate;
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dev.AvailableResolutions = available_res;
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deviceToDefaultResolution.Add(dev, current_resolution_index);
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}
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return true;
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}
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bool QueryXF86(List<DisplayDevice> devices)
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{
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int major;
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int minor;
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try
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{
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if (!API.XF86VidModeQueryVersion(API.DefaultDisplay, out major, out minor))
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return false;
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}
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catch (DllNotFoundException)
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{
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return false;
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}
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int currentScreen = 0;
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Debug.Print("Using XF86 v" + major.ToString() + "." + minor.ToString());
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foreach (DisplayDevice dev in devices)
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{
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int count;
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IntPtr srcArray;
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API.XF86VidModeGetAllModeLines(API.DefaultDisplay, currentScreen, out count, out srcArray);
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Debug.Print(count.ToString() + " modes detected on screen " + currentScreen.ToString());
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IntPtr[] array = new IntPtr[count];
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Marshal.Copy(srcArray, array, 0, count);
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API.XF86VidModeModeInfo Mode = new API.XF86VidModeModeInfo();
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int x;
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int y;
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API.XF86VidModeGetViewPort(API.DefaultDisplay, currentScreen, out x, out y);
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List<DisplayResolution> resolutions = new List<DisplayResolution>();
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for (int i = 0; i < count; i++)
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{
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Mode = (API.XF86VidModeModeInfo)Marshal.PtrToStructure(array[i], typeof(API.XF86VidModeModeInfo));
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resolutions.Add(new DisplayResolution(x, y, Mode.hdisplay, Mode.vdisplay, 24, (Mode.dotclock * 1000F) / (Mode.vtotal * Mode.htotal)));
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}
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dev.AvailableResolutions = resolutions;
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int pixelClock;
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API.XF86VidModeModeLine currentMode;
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API.XF86VidModeGetModeLine(API.DefaultDisplay, currentScreen, out pixelClock, out currentMode);
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dev.Bounds = new Rectangle(x, y, currentMode.hdisplay, (currentMode.vdisplay == 0) ? currentMode.vsyncstart : currentMode.vdisplay);
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dev.BitsPerPixel = FindCurrentDepth(currentScreen);
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dev.RefreshRate = (pixelClock * 1000F) / (currentMode.vtotal * currentMode.htotal);
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currentScreen++;
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}
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return true;
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}
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#region static int[] FindAvailableDepths(int screen)
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static int[] FindAvailableDepths(int screen)
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{
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return Functions.XListDepths(API.DefaultDisplay, screen);
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}
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#endregion
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#region static XRRScreenSize[] FindAvailableResolutions(int screen)
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static XRRScreenSize[] FindAvailableResolutions(int screen)
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{
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XRRScreenSize[] resolutions = null;
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resolutions = Functions.XRRSizes(API.DefaultDisplay, screen);
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if (resolutions == null)
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throw new NotSupportedException("XRandR extensions not available.");
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return resolutions;
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}
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#endregion
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#region static float FindCurrentRefreshRate(int screen)
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static float FindCurrentRefreshRate(int screen)
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{
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short rate = 0;
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, Functions.XRootWindow(API.DefaultDisplay, screen));
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rate = Functions.XRRConfigCurrentRate(screen_config);
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Functions.XRRFreeScreenConfigInfo(screen_config);
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return (float)rate;
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}
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#endregion
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#region private static int FindCurrentDepth(int screen)
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static int FindCurrentDepth(int screen)
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{
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return (int)Functions.XDefaultDepth(API.DefaultDisplay, screen);
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}
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#endregion
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bool ChangeResolutionXRandR(DisplayDevice device, DisplayResolution resolution)
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{
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using (new XLock(API.DefaultDisplay))
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{
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int screen = deviceToScreen[device];
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IntPtr root = Functions.XRootWindow(API.DefaultDisplay, screen);
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IntPtr screen_config = Functions.XRRGetScreenInfo(API.DefaultDisplay, root);
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ushort current_rotation;
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int current_resolution_index = Functions.XRRConfigCurrentConfiguration(screen_config, out current_rotation);
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int new_resolution_index;
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if (resolution != null)
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new_resolution_index = screenResolutionToIndex[screen]
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[new DisplayResolution(0, 0, resolution.Width, resolution.Height, resolution.BitsPerPixel, 0)];
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else
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new_resolution_index = deviceToDefaultResolution[device];
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Debug.Print("Changing size of screen {0} from {1} to {2}",
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screen, current_resolution_index, new_resolution_index);
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int ret = 0;
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short refresh_rate =(short)(resolution != null ? resolution.RefreshRate : 0);
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if (refresh_rate > 0)
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{
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ret = Functions.XRRSetScreenConfigAndRate(API.DefaultDisplay,
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screen_config, root, new_resolution_index, current_rotation,
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refresh_rate, IntPtr.Zero);
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}
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else
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{
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ret = Functions.XRRSetScreenConfig(API.DefaultDisplay,
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screen_config, root, new_resolution_index, current_rotation,
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IntPtr.Zero);
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}
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if (ret != 0)
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{
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Debug.Print("[Error] Change to resolution {0} failed with error {1}.",
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resolution, (ErrorCode)ret);
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}
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return ret == 0;
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}
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}
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static bool ChangeResolutionXF86(DisplayDevice device, DisplayResolution resolution)
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{
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return false;
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}
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#endregion
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#region IDisplayDeviceDriver Members
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public sealed override bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
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{
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// If resolution is null, restore the default resolution (new_resolution_index = 0).
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if (xrandr_supported)
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{
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return ChangeResolutionXRandR(device, resolution);
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}
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else if (xf86_supported)
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{
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return ChangeResolutionXF86(device, resolution);
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}
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else
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{
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return false;
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}
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}
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public sealed override bool TryRestoreResolution(DisplayDevice device)
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{
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return TryChangeResolution(device, null);
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}
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#endregion
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#region NativeMethods
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static class NativeMethods
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{
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const string Xinerama = "libXinerama";
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[DllImport(Xinerama)]
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public static extern bool XineramaQueryExtension(IntPtr dpy, out int event_basep, out int error_basep);
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[DllImport(Xinerama)]
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public static extern int XineramaQueryVersion (IntPtr dpy, out int major_versionp, out int minor_versionp);
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[DllImport(Xinerama)]
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public static extern bool XineramaIsActive(IntPtr dpy);
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[DllImport(Xinerama)]
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static extern IntPtr XineramaQueryScreens(IntPtr dpy, out int number);
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public static IList<XineramaScreenInfo> XineramaQueryScreens(IntPtr dpy)
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{
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int number;
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IntPtr screen_ptr = XineramaQueryScreens(dpy, out number);
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List<XineramaScreenInfo> screens = new List<XineramaScreenInfo>(number);
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unsafe
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{
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XineramaScreenInfo* ptr = (XineramaScreenInfo*)screen_ptr;
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while (--number >= 0)
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{
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screens.Add(*ptr);
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ptr++;
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}
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}
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return screens;
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct XineramaScreenInfo
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{
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public int ScreenNumber;
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public short X;
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public short Y;
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public short Width;
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public short Height;
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}
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#endregion
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}
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}
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