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96 lines
4.3 KiB
C#
96 lines
4.3 KiB
C#
namespace Examples.WinForms
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{
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partial class FontRendering
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.glControl1 = new OpenTK.GLControl();
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this.changeFont = new System.Windows.Forms.Button();
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.fontDialog = new System.Windows.Forms.FontDialog();
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this.SuspendLayout();
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//
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// glControl1
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//
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this.glControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.glControl1.BackColor = System.Drawing.Color.Black;
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this.glControl1.Location = new System.Drawing.Point(0, 40);
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this.glControl1.Name = "glControl1";
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this.glControl1.Size = new System.Drawing.Size(700, 521);
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this.glControl1.TabIndex = 0;
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this.glControl1.VSync = false;
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this.glControl1.Load += new System.EventHandler(this.glControl1_Load);
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this.glControl1.Paint += new System.Windows.Forms.PaintEventHandler(this.glControl1_Paint);
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this.glControl1.Resize += new System.EventHandler(this.glControl1_Resize);
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//
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// changeFont
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//
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this.changeFont.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.changeFont.Location = new System.Drawing.Point(568, 10);
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this.changeFont.Name = "changeFont";
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this.changeFont.Size = new System.Drawing.Size(120, 23);
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this.changeFont.TabIndex = 1;
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this.changeFont.Text = "Change Font";
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this.changeFont.UseVisualStyleBackColor = true;
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this.changeFont.Click += new System.EventHandler(this.changeFont_Click);
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//
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// textBox1
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//
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this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.textBox1.Location = new System.Drawing.Point(12, 11);
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this.textBox1.Name = "textBox1";
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this.textBox1.Size = new System.Drawing.Size(550, 22);
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this.textBox1.TabIndex = 2;
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this.textBox1.Text = "The quick brown fox jumped over the lazy dogs. 0123456789";
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this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
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//
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// FontRendering
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(700, 561);
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this.Controls.Add(this.textBox1);
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this.Controls.Add(this.changeFont);
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this.Controls.Add(this.glControl1);
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this.Name = "FontRendering";
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this.Text = "FontRendering";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private OpenTK.GLControl glControl1;
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private System.Windows.Forms.Button changeFont;
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private System.Windows.Forms.TextBox textBox1;
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private System.Windows.Forms.FontDialog fontDialog;
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}
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} |