Opentk/Source/OpenTK/Platform/MacOS/Cocoa/NSOpenGLPixelFormatAttribute.cs
2014-04-24 13:45:04 +02:00

48 lines
1.1 KiB
C#
Executable file

using System;
namespace OpenTK.Platform.MacOS
{
enum NSOpenGLPixelFormatAttribute
{
AllRenderers = 1,
TrippleBuffer = 3, // Lion
DoubleBuffer = 5,
Stereo = 6,
AuxBuffers = 7,
ColorSize = 8,
AlphaSize = 11,
DepthSize = 12,
StencilSize = 13,
AccumSize = 14,
MinimumPolicy = 51,
MaximumPolicy = 52,
OffScreen = 53,
FullScreen = 54,
SampleBuffers = 55,
Samples = 56,
AuxDepthStencil = 57,
ColorFloat = 58,
Multisample = 59,
Supersample = 60,
SampleAlpha = 61,
RendererID = 70,
SingleRenderer = 71,
NoRecovery = 72,
Accelerated = 73,
ClosestPolicy = 74,
[Obsolete] Robust = 75,
BackingStore = 76,
[Obsolete] MPSafe = 78,
Window = 80,
[Obsolete] MultiScreen = 81,
Compliant = 83,
ScreenMask = 84,
PixelBuffer = 90,
RemotePixelBuffer = 91,
AllowOfflineRenderers = 96,
AcceleratedCompute = 97,
OpenGLProfile = 99, // Lion
VirtualScreenCount = 128,
}
}