Opentk/Source/Examples/OpenGL/1.x/TextureMatrix.rtf
thefiddler 8dcb8601a2 Normalized line endings
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00

18 lines
707 B
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{\rtf1\ansi\ansicpg1253\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}}
{\colortbl ;\red163\green21\blue21;}
{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\cf1\lang1033\b\fs28 Introduction\b0\fs22\par
\par
This sample demonstrates the use of texture matrices to animate textures.\par
\b\fs28\par
Controls\par
\b0\fs22\par
Press Esc or click the close button to exit.\par
Move the mouse to rotate the camera.\par
\par
\b\fs28 Implementation\par
\b0\fs22\par
1. The OnLoad event handler loads the wormhole texture and builds a display list for a "wormhole" object.\par
\par
2. The OnRenderFrame event handler modifies the texture matrix to give the illusion of animation and renders the wormhole.\par
}