Opentk/Source/OpenTK/Graphics/OpenGL4
thefiddler 6257858d54 [Bind][ES][GL] Output entry points as byte[]
Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
2014-04-25 17:25:20 +02:00
..
ErrorHelper.cs Bindings for GL4.4, ES1.1, ES2.0 and ES3.0 2013-11-03 12:34:19 +01:00
GL4.cs [Bind][ES][GL] Output entry points as byte[] 2014-04-25 17:25:20 +02:00
GL4Enums.cs [GL] Added missing GetPName.MaxPatchVertices 2014-04-25 11:11:42 +02:00
Helper.cs [Bind][ES][GL] Output entry points as byte[] 2014-04-25 17:25:20 +02:00