Opentk/Source/OpenTK/Input/IKeyboard.cs
the_fiddler 59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00

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C#

#region --- License ---
/* Copyright (c) 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
namespace OpenTK.Input
{
public interface IKeyboard : IInputDevice
{
bool this[Keys k] { get; }
int NumberOfKeys { get; }
int NumberOfFunctionKeys { get; }
int NumberOfLeds { get; }
long DeviceID { get; }
}
}