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Updated the Matrix4d CreateFromQuaternion methods to actually create Matrix4d. They now mirror the Matrix4 CreateFromQuaternion methods, just using doubles and the -d classes. Previously, Matrix4d.CreateFromQuaterion actually created a Matrix4 from a single-precision Quaterion. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||