Opentk/Source/Bind/Specifications/GL2/ES/3.1/KHR_compute_shader.xml
2014-09-02 13:04:13 +02:00

34 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<signatures version="2">
<add name="gles2" version="3.1">
<enum name="BufferTarget">
<use token="GL_DISPATCH_INDIRECT_BUFFER"/>
</enum>
<enum name="GetProgramParameterName">
<use token="GL_COMPUTE_WORK_GROUP_SIZE" />
</enum>
<enum name="GetPName">
<use token="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<use token="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<use token="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<use token="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<use token="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<use token="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
<use token="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<use token="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<use token="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
<use token="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<use token="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<use token="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
</enum>
<enum name="ProgramStageMask">
<use token="GL_COMPUTE_SHADER_BIT" />
</enum>
<enum name="ShaderType">
<use token="GL_COMPUTE_SHADER" />
</enum>
</add>
</signatures>