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https://github.com/Ryujinx/Opentk.git
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d2f28a6e97
Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines. Modified samples to use the new KeyDown/KeyUp event signatures.
312 lines
11 KiB
C#
312 lines
11 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK;
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using OpenTK.Platform;
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using OpenTK.Input;
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using System.Diagnostics;
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using System.Threading;
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using OpenTK.Graphics;
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using OpenTK.Graphics.OpenGL;
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namespace Examples.Tests
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{
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[Example("Input Logger", ExampleCategory.OpenTK, "Test", Documentation="InputLogger")]
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public partial class InputLogger : Form
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{
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#region Fields
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Thread thread;
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GameWindow hidden;
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bool start;
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Dictionary<IntPtr, ListBox> keyboardListBoxes = new Dictionary<IntPtr, ListBox>(4);
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#endregion
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#region Constructors
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public InputLogger()
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{
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InitializeComponent();
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}
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#endregion
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#region GameWindow
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void LaunchGameWindow()
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{
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hidden = new GameWindow(320, 240, GraphicsMode.Default, "OpenTK | Hidden input window");
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hidden.Load += hidden_Load;
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hidden.Unload += hidden_Unload;
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hidden.RenderFrame += hidden_RenderFrame;
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hidden.Run(60.0, 0.0);
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}
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void hidden_RenderFrame(object sender, FrameEventArgs e)
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{
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GL.Clear(ClearBufferMask.ColorBufferBit);
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((GameWindow)sender).SwapBuffers();
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}
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void hidden_Load(object sender, EventArgs e)
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{
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hidden.VSync = VSyncMode.On;
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start = true;
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GL.ClearColor(Color.Black);
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}
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void hidden_Unload(object sender, EventArgs e)
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{
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this.BeginInvoke(on_hidden_unload, sender, e, this);
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}
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delegate void CloseTrigger(GameWindow sender, EventArgs e, Form f);
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CloseTrigger on_hidden_unload = delegate(GameWindow sender, EventArgs e, Form f) { f.Close(); };
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#endregion
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#region Protected Members
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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thread = new Thread(LaunchGameWindow);
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thread.Start();
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while (!start)
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Thread.Sleep(100);
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keyboardListBoxes.Add(hidden.Keyboard.DeviceID, listBox1);
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// Add available mice to the mouse input logger.
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ChooseMouse.Items.Add(String.Format("Mouse {0} ({1})", 0, hidden.Mouse.Description));
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ChooseMouse.SelectedIndex = 0;
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hidden.Mouse.Move += LogMouseMove;
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hidden.Mouse.WheelChanged += LogMouseWheelChanged;
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hidden.Mouse.ButtonDown += LogMouseButtonDown;
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hidden.Mouse.ButtonUp += LogMouseButtonUp;
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hidden.Keyboard.KeyDown += LogKeyDown;
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hidden.Keyboard.KeyUp += LogKeyUp;
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#region Joysticks
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foreach (JoystickDevice joystick in hidden.Joysticks)
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{
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comboBoxActiveJoystick.Items.Add(joystick.Description);
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joystick.Move += delegate(object sender, JoystickMoveEventArgs args)
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{
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this.BeginInvoke(ControlLogJoystickMoved, this, sender, args);
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};
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joystick.ButtonDown += delegate(object sender, JoystickButtonEventArgs args)
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{
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this.BeginInvoke(ControlLogJoystickButtonDown, this, sender, args);
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};
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joystick.ButtonUp += delegate(object sender, JoystickButtonEventArgs args)
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{
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this.BeginInvoke(ControlLogJoystickButtonUp, this, sender, args);
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};
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}
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if (comboBoxActiveJoystick.Items.Count > 0)
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comboBoxActiveJoystick.SelectedIndex = 0;
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#endregion
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}
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protected override void OnClosing(CancelEventArgs e)
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{
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base.OnClosing(e);
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hidden.Exit();
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while (hidden.Exists)
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Thread.Sleep(100);
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e.Cancel = false;
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}
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#endregion
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#region Private Members
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private void ChooseMouse_SelectedIndexChanged(object sender, EventArgs e)
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{
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MouseButtonsBox.Items.Clear();
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}
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#endregion
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#region Logging Delegates
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#region Mice
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delegate void ControlLogMouseKey(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e);
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ControlLogMouseKey ControlLogMouseKeyDown =
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delegate(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e)
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{
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if ((sender as MouseDevice).DeviceID == input_window.Mouse.DeviceID)
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{
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control.MouseButtonsBox.Items.Add(e.Button);
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System.Diagnostics.Debug.Print("Button down: {0}", e.Button);
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}
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};
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ControlLogMouseKey ControlLogMouseKeyUp =
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delegate(GameWindow input_window, InputLogger control, object sender, MouseButtonEventArgs e)
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{
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if ((sender as MouseDevice).DeviceID == input_window.Mouse.DeviceID)
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{
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control.MouseButtonsBox.Items.Remove(e.Button);
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System.Diagnostics.Debug.Print("Button up: {0}", e.Button);
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}
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};
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delegate void ControlLogMouseMove(GameWindow input_window, InputLogger control, object sender, MouseMoveEventArgs e);
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ControlLogMouseMove ControlLogMouseMoveChanges =
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delegate(GameWindow input_window, InputLogger control, object sender, MouseMoveEventArgs e)
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{
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control.MouseXText.Text = e.X.ToString();
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control.MouseYText.Text = e.Y.ToString();
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};
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delegate void ControlLogMouseWheel(GameWindow input_window, InputLogger control, object sender, MouseWheelEventArgs e);
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ControlLogMouseWheel ControlLogMouseWheelChanges =
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delegate(GameWindow input_window, InputLogger control, object sender, MouseWheelEventArgs e)
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{
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control.MouseWheelText.Text = e.Value.ToString();
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};
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#endregion
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#region Keyboards
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delegate void ControlLogKeyboard(GameWindow input_window, InputLogger control, OpenTK.Input.KeyboardDevice sender, Key key);
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ControlLogKeyboard ControlLogKeyboardDown =
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delegate(GameWindow input_window, InputLogger control, KeyboardDevice sender, Key key)
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{
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control.keyboardListBoxes[sender.DeviceID].Items.Add(key);
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};
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ControlLogKeyboard ControlLogKeyboardUp =
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delegate(GameWindow input_window, InputLogger control, KeyboardDevice sender, Key key)
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{
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control.keyboardListBoxes[sender.DeviceID].Items.Remove(key);
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};
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#endregion
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#region Joysticks
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delegate void ControlLogJoystickMove(InputLogger control, object sender, JoystickMoveEventArgs e);
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ControlLogJoystickMove ControlLogJoystickMoved =
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delegate(InputLogger control, object sender, JoystickMoveEventArgs e)
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{
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// Yes, there are things such as arrays. Tell that to the visual studio designer!
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switch (e.Axis)
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{
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case JoystickAxis.Axis0: control.textBoxAxis1.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis1: control.textBoxAxis2.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis2: control.textBoxAxis3.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis3: control.textBoxAxis4.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis4: control.textBoxAxis5.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis5: control.textBoxAxis6.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis6: control.textBoxAxis7.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis7: control.textBoxAxis8.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis8: control.textBoxAxis9.Text = e.Value.ToString(); break;
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case JoystickAxis.Axis9: control.textBoxAxis10.Text = e.Value.ToString(); break;
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}
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};
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delegate void ControlLogJoystickButton(InputLogger control, object sender, JoystickButtonEventArgs e);
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ControlLogJoystickButton ControlLogJoystickButtonDown =
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delegate(InputLogger control, object sender, JoystickButtonEventArgs e)
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{
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if ((sender as JoystickDevice).Description == control.comboBoxActiveJoystick.Text)
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{
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control.JoystickButtonsBox.Items.Add(e.Button);
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System.Diagnostics.Debug.Print("Joystick button down: {0}", e.Button);
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}
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};
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ControlLogJoystickButton ControlLogJoystickButtonUp =
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delegate(InputLogger control, object sender, JoystickButtonEventArgs e)
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{
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if ((sender as JoystickDevice).Description == control.comboBoxActiveJoystick.Text)
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{
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control.JoystickButtonsBox.Items.Remove(e.Button);
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System.Diagnostics.Debug.Print("Joystick button down: {0}", e.Button);
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}
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};
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#endregion
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#endregion
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#region Input Event Handlers
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void LogMouseMove(object sender, MouseMoveEventArgs e)
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{
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this.BeginInvoke(ControlLogMouseMoveChanges, hidden, this, sender, e);
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}
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void LogMouseWheelChanged(object sender, MouseWheelEventArgs e)
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{
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this.BeginInvoke(ControlLogMouseWheelChanges, hidden, this, sender, e);
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}
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void LogMouseButtonDown(object sender, MouseButtonEventArgs e)
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{
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this.BeginInvoke(ControlLogMouseKeyDown, hidden, this, sender, e);
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}
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void LogMouseButtonUp(object sender, MouseButtonEventArgs e)
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{
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this.BeginInvoke(ControlLogMouseKeyUp, hidden, this, sender, e);
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}
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void LogKeyDown(object sender, KeyboardKeyEventArgs key)
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{
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this.BeginInvoke(ControlLogKeyboardDown, hidden, this, sender, key);
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}
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void LogKeyUp(object sender, KeyboardKeyEventArgs key)
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{
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this.BeginInvoke(ControlLogKeyboardUp, hidden, this, sender, key);
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}
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#endregion
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#region public static void Main()
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/// <summary>
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/// Entry point of this example.
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/// </summary>
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[STAThread]
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public static void Main()
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{
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using (InputLogger example = new InputLogger())
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{
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// Get the title and category of this example using reflection.
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ExampleAttribute info = ((ExampleAttribute)example.GetType().GetCustomAttributes(false)[0]);
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example.Text = String.Format("OpenTK | {0} {1}: {2}", info.Category, info.Difficulty, info.Title);
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example.ShowDialog();
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}
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}
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#endregion
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}
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}
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