Opentk/Source/OpenTK/Platform/SDL2
Stefanos A. 6ad91dcc5b Added hack for MonoGame compatibility
MonoGame uses reflection to access internal APIs. We need to keep these
available until this is fixed downstream.
2013-12-16 10:39:11 +01:00
..
Sdl2.cs Fixed memory corruption on string return type marshaling 2013-12-15 20:57:25 +01:00
Sdl2DisplayDeviceDriver.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Sdl2Factory.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Sdl2GraphicsContext.cs Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
Sdl2GraphicsMode.cs Implemented Sdl2GraphicsMode.. 2013-10-24 09:32:17 +02:00
Sdl2InputDriver.cs Fixed #4 2013-11-20 09:10:12 +01:00
Sdl2JoystickDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Keyboard.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2KeyMap.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Mouse.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2NativeWindow.cs Protect against recursion in Closing event 2013-12-16 10:37:59 +01:00
Sdl2WindowInfo.cs Added hack for MonoGame compatibility 2013-12-16 10:39:11 +01:00