Opentk/Source/OpenTK/Platform/Dummy/DummyGLContext.cs
the_fiddler 2f5a0bfe3b * Source/OpenTK/Platform/Egl/EglContext.cs:
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
  property to IGraphicsContext and implemented in all context classes.
  Removed 'bool disposed' fields from these classes in favor of the
  new property.
2009-09-03 12:23:11 +00:00

97 lines
2.7 KiB
C#

#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK Team.
* This notice may not be removed from any source distribution.
* See license.txt for licensing detailed licensing details.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Graphics;
namespace OpenTK.Platform.Dummy
{
/// <summary>
/// An empty IGraphicsContext implementation to be used inside the Visual Studio designer.
/// This class supports OpenTK, and is not intended for use by OpenTK programs.
/// </summary>
internal sealed class DummyGLContext : DesktopGraphicsContext
{
// This mode is not real. To receive a real mode we'd have to create a temporary context, which is not desirable!
bool vsync;
static int handle_count;
#region --- Constructors ---
public DummyGLContext()
{
Handle = new ContextHandle(new IntPtr(++handle_count));
Mode = new GraphicsMode(new IntPtr(2), 32, 16, 0, 0, 0, 2, false);
}
public DummyGLContext(ContextHandle handle)
{
Handle = handle;
}
#endregion
#region --- IGraphicsContext Members ---
public void CreateContext(bool direct, IGraphicsContext source)
{
if (Handle == ContextHandle.Zero)
{
++handle_count;
Handle = new ContextHandle((IntPtr)handle_count);
}
}
public override void SwapBuffers() { }
public override void MakeCurrent(IWindowInfo info) { }
public override bool IsCurrent { get { return true; } }
[Obsolete]
public event DestroyEvent<IGraphicsContext> Destroy;
[Obsolete]
void OnDestroy() { if (Destroy != null) Destroy(this, EventArgs.Empty); }
[Obsolete]
public void RegisterForDisposal(IDisposable resource)
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
[Obsolete]
public void DisposeResources()
{
throw new NotImplementedException("Use the general GraphicsContext class instead.");
}
public override IntPtr GetAddress(string function) { return IntPtr.Zero; }
public override bool VSync { get { return vsync; } set { vsync = value; } }
public override void Update(IWindowInfo window)
{ }
#endregion
#region IGraphicsContextInternal Members
public override void LoadAll()
{
}
#endregion
#region --- IDisposable Members ---
public override void Dispose() { IsDisposed = true; }
#endregion
}
}