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https://github.com/Ryujinx/Opentk.git
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6e327798a3
instead of structures wrapping CoreFoundation types.
119 lines
4.6 KiB
C#
119 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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namespace OpenTK.Platform.MacOS
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{
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using Graphics;
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using Carbon;
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class QuartzDisplayDeviceDriver : IDisplayDeviceDriver
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{
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static object display_lock = new object();
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static QuartzDisplayDeviceDriver()
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{
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//lock (display_lock)
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//{
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// List<DisplayResolution> resolutions = new List<DisplayResolution>();
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// DisplayResolution primaryRes = new DisplayResolution(1024, 768, 32, 60);
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// resolutions.Add(primaryRes);
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// object o = new Graphics.DisplayDevice(primaryRes, true, resolutions);
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//}
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lock (display_lock)
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{
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// To minimize the need to add static methods to OpenTK.Graphics.DisplayDevice
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// we only allow settings to be set through its constructor.
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// Thus, we save all necessary parameters in temporary variables
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// and construct the device when every needed detail is available.
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// The main DisplayDevice constructor adds the newly constructed device
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// to the list of available devices.
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const int maxDisplayCount = 20;
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IntPtr[] displays = new IntPtr[maxDisplayCount];
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int displayCount;
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unsafe
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{
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fixed(IntPtr* displayPtr = displays)
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{
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CG.GetActiveDisplayList(maxDisplayCount, displayPtr, out displayCount);
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}
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}
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Debug.Print("CoreGraphics reported {0} displays.", displayCount);
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Debug.Indent();
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for (int i = 0; i < displayCount; i++)
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{
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IntPtr currentDisplay = displays[i];
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// according to docs, first element in the array is always the
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// main display.
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bool primary = (i == 0);
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// gets current settings
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int currentWidth = CG.DisplayPixelsWide(currentDisplay);
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int currentHeight = CG.DisplayPixelsHigh(currentDisplay);
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Debug.Print("Display {0} is at {1}x{2}", i, currentWidth, currentHeight);
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IntPtr displayModesPtr = CG.DisplayAvailableModes(currentDisplay);
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CFArray displayModes = new CFArray(displayModesPtr);
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Debug.Print("Supports {0} display modes.", displayModes.Count);
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DisplayResolution opentk_dev_current_res = null;
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List<DisplayResolution> opentk_dev_available_res = new List<DisplayResolution>();
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IntPtr currentModePtr = CG.DisplayCurrentMode(currentDisplay);
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CFDictionary currentMode = new CFDictionary(currentModePtr);
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for (int j = 0; j < displayModes.Count; j++)
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{
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CFDictionary dict = new CFDictionary(displayModes[j]);
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int width = (int) dict.GetNumberValue("Width");
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int height = (int) dict.GetNumberValue("Height");
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int bpp = (int) dict.GetNumberValue("BitsPerPixel");
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double freq = dict.GetNumberValue("RefreshRate");
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bool current = currentMode.Ref == dict.Ref;
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//if (current) Debug.Write(" * ");
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//else Debug.Write(" ");
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//Debug.Print("Mode {0} is {1}x{2}x{3} @ {4}.", j, width, height, bpp, freq);
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DisplayResolution thisRes = new DisplayResolution(width, height, bpp, (float)freq);
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opentk_dev_available_res.Add(thisRes);
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if (current)
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opentk_dev_current_res = thisRes;
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}
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OpenTK.Graphics.DisplayDevice opentk_dev =
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new DisplayDevice(opentk_dev_current_res, primary, opentk_dev_available_res);
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}
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Debug.Unindent();
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}
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}
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#region IDisplayDeviceDriver Members
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public bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
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{
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return false;
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}
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public bool TryRestoreResolution(DisplayDevice device)
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{
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return false;
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}
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#endregion
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}
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}
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