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https://github.com/Ryujinx/Opentk.git
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7001076f5a
Added SoundReader class. Added OpenTK.Math.Functions.NextPowerOfTwo Fixed several AL functions, and added overloads to AL.BufferData. Added OpenAL wave playback sample.
83 lines
3.2 KiB
C#
83 lines
3.2 KiB
C#
#region --- OpenTK.OpenAL License ---
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/* AlutTokens.cs
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* C header: \freealut-1.1.0-src\include\AL\Alut.h
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* Spec: http://www.openal.org/openal_webstf/specs/alut.html
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* Copyright (c) 2008 Christoph Brandtner and Stefanos Apostolopoulos
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* See license.txt for license details
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* http://www.OpenTK.net */
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#endregion
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using System;
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namespace OpenTK.Audio
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{
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public enum AlutVersions : int
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{
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/// <summary>Defines the A in OpenAL A.B</summary>
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ApiMajorVersion = 1,
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/// <summary>Defines the B in OpenAL A.B</summary>
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ApiMinorVersion = 1,
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}
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public enum AlutError : int
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{
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/// <summary>No ALUT error found.</summary>
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NoError = 0,
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/// <summary>ALUT ran out of memory.</summary>
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OutOfMemory = 0x200,
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/// <summary>ALUT was given an invalid enumeration token.</summary>
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InvalidEnum = 0x201,
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/// <summary>ALUT was given an invalid value.</summary>
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InvalidValue = 0x202,
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/// <summary>The operation is invalid in the current ALUT state.</summary>
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InvalidOperation = 0x203,
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/// <summary>There is no current AL context.</summary>
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NoCurrentContext = 0x204,
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/// <summary>There was already an AL error on entry to an ALUT function.</summary>
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AlErrorOnEntry = 0x205,
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/// <summary>There was already an ALC error on entry to an ALUT function.</summary>
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AlcErrorOnEntry = 0x206,
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/// <summary>There was an error opening the ALC device.</summary>
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OpenDevice = 0x207,
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/// <summary>There was an error closing the ALC device.</summary>
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CloseDevice = 0x208,
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/// <summary>There was an error creating an ALC context.</summary>
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CreateContext = 0x209,
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/// <summary>Could not change the current ALC context.</summary>
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MakeContextCurrent = 0x20A,
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/// <summary>There was an error destroying the ALC context.</summary>
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DestroyContext = 0x20B,
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/// <summary>There was an error generating an AL buffer.</summary>
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GenBuffers = 0x20C,
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/// <summary>There was an error passing buffer buffer to AL.</summary>
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BufferData = 0x20D,
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/// <summary>I/O error, consult errno for more details.</summary>
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IoError = 0x20E,
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/// <summary>Unsupported file type.</summary>
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UnsupportedFileType = 0x20F,
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/// <summary>Unsupported mode within an otherwise usable file type.</summary>
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UnsupportedFileSubtype = 0x210,
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/// <summary>The sound buffer was corrupt or truncated.</summary>
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CorruptOrTruncatedData = 0x211,
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}
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public enum AlutWaveform : int
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{
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Sine = 0x100,
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Square = 0x101,
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SawTooth = 0x102,
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WhiteNoise = 0x103,
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Impulse = 0x104,
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}
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public enum AlutLoader : int
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{
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///<summary>For the loaders returning sound buffer in an OpenAL buffer, e.g. Alut.CreateBufferFromFile and Alut.CreateBufferFromFileImage</summary>
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Buffer = 0x300,
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///<summary>For the loaders returning sound buffer in a newly allocated memory region, e.g. Alut.LoadMemoryFromFile and Alut.LoadMemoryFromFileImage.</summary>
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Memory = 0x301,
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}
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}
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