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Dummy
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |
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Egl
|
Added support for OpenGL ES through SDL2
|
2013-10-03 11:17:21 +02:00 |
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MacOS
|
Improved resource disposal
|
2013-10-01 22:01:27 +02:00 |
|
SDL2
|
Always Set HIDPI flag
|
2013-10-10 00:34:15 +02:00 |
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Windows
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Merge branch 'scancodes'
|
2013-10-11 01:05:55 +02:00 |
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X11
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Fixed line endings
|
2013-10-10 00:18:59 +02:00 |
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DesktopGraphicsContext.cs
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Load ES entry points even on desktop
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2013-10-03 16:42:38 +02:00 |
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DisplayDeviceBase.cs
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Fixed line endings
|
2013-10-10 00:18:59 +02:00 |
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Factory.cs
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No separate Factory.Embedded for SDL2
|
2013-10-04 09:57:43 +02:00 |
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IPlatformFactory.cs
|
Improved resource disposal
|
2013-10-01 22:01:27 +02:00 |
|
IWindowInfo.cs
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |
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Utilities.cs
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |