Opentk/Source/Bind/Structures/Function.cs
2007-08-01 22:28:54 +00:00

338 lines
9.9 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.Diagnostics;
namespace Bind.Structures
{
public class Function : Delegate
{
internal static FunctionCollection Wrappers;
private static bool loaded;
internal static void Initialize()
{
if (!loaded)
{
Wrappers = new FunctionCollection();
loaded = true;
}
}
private static List<string> endings = new List<string>(
new string[]
{
"fv",
"f",
"dv",
"d",
"i",
"iv",
"s",
"sv",
"b",
"bv",
"ui",
"uiv",
"us",
"usv",
"ub",
"ubv"
});
#region --- Constructors ---
public Function()
: base()
{
Body = new FunctionBody();
}
/*
public Function(Function f)
: base(f)
{
this.Body = new FunctionBody(f.Body);
this.Name = f.Name;
}
*/
public Function(Delegate d)
: base(d)
{
if (d is Function)
this.Body = new FunctionBody((d as Function).Body);
else
this.Body = new FunctionBody();
this.Name = d.Name;
}
#endregion
#region public override bool Unsafe
public override bool Unsafe
{
get
{
if (Settings.Compatibility == Settings.Legacy.Tao)
return false;
return base.Unsafe;
}
}
#endregion
#region public FunctionBody Body
FunctionBody _body;
public FunctionBody Body
{
get { return _body; }
set { _body = value; }
}
#endregion
#region public string TrimmedName
string trimmedName;
/// <summary>
/// Gets or sets the name of the opengl function, trimming the excess 234dfubsiv endings.
/// </summary>
public string TrimmedName
{
get { return trimmedName; }
set
{
if (!String.IsNullOrEmpty(value))
trimmedName = value.Trim();
}
}
#endregion
#region public override string Name
/// <summary>
/// Gets or sets the name of the opengl function.
/// If no Tao compatibility is set, set TrimmedName to Name, after removing
/// [u][bsifd][v].
/// </summary>
public override string Name
{
get { return base.Name; }
set
{
base.Name = value;
// If we don't need compatibility with Tao,
// remove the Extension and the overload information from the name
// (Extension == "ARB", "EXT", etc, overload == [u][bsidf][v])
// TODO: Use some regex's here, to reduce clutter.
if (Settings.Compatibility != Settings.Legacy.Tao)
{
string ext = Utilities.GetGL2Extension(value);
string trimmedName = value;
// Remove extension
if (!String.IsNullOrEmpty(ext))
{
trimmedName = trimmedName.Substring(0, trimmedName.Length - ext.Length);
}
// Remove overload
if (endings.Contains(trimmedName.Substring(trimmedName.Length - 3)))
{
TrimmedName = trimmedName.Substring(0, trimmedName.Length - 3);
return;
}
if (endings.Contains(trimmedName.Substring(trimmedName.Length - 2)))
{
TrimmedName = trimmedName.Substring(0, trimmedName.Length - 2);
return;
}
if (endings.Contains(trimmedName.Substring(trimmedName.Length - 1)))
{
// An ending 's' may be either a plural form (glCallLists), which we
// do not want to change, or an actual overload (glColor3s). We assume
// (perhaps incorrectly), that an 's' preceeded be a digit indicates an
// overload. If there is no digit, we assume a plural form (no change).
if (Char.IsDigit(trimmedName[trimmedName.Length - 2]))
TrimmedName = trimmedName.Substring(0, trimmedName.Length - 1);
return;
}
}
}
}
#endregion
#region public override string ToString()
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append(Unsafe ? "unsafe " : "");
sb.Append(ReturnType);
sb.Append(" ");
if (Settings.Compatibility == Settings.Legacy.Tao)
{
sb.Append("gl");
}
sb.Append(!String.IsNullOrEmpty(TrimmedName) ? TrimmedName : Name);
sb.Append(Parameters.ToString(true));
if (Body.Count > 0)
{
sb.AppendLine();
sb.Append(Body.ToString());
}
return sb.ToString();
}
#endregion
#region public Function GetCLSCompliantFunction(Dictionary<string, string> CSTypes)
public Function GetCLSCompliantFunction()
{
Function f = new Function(this);
bool somethingChanged = false;
for (int i = 0; i < f.Parameters.Count; i++)
{
f.Parameters[i].CurrentType = f.Parameters[i].GetCLSCompliantType();
if (f.Parameters[i].CurrentType != this.Parameters[i].CurrentType)
somethingChanged = true;
}
if (!somethingChanged)
return null;
f.Body.Clear();
if (!f.NeedsWrapper)
{
f.Body.Add((f.ReturnType.CurrentType != "void" ? "return " + this.CallString() : this.CallString()) + ";");
}
else
{
f.Body.AddRange(this.GetBodyWithPins(true));
}
// The type system cannot differentiate between functions with the same parameters
// but different return types. Tough, only CLS-Compliant function in that case.
//f.ReturnType.Type = f.ReturnType.GetCLSCompliantType(CSTypes);
return f;
}
#endregion
}
#region class FunctionBody : List<string>
public class FunctionBody : List<string>
{
public FunctionBody()
{
}
public FunctionBody(FunctionBody fb)
{
foreach (string s in fb)
{
this.Add(s);
}
}
public override string ToString()
{
if (this.Count == 0)
return String.Empty;
StringBuilder sb = new StringBuilder(this.Count);
sb.AppendLine("{");
foreach (string s in this)
{
sb.AppendLine(" " + s);
}
sb.AppendLine("}");
return sb.ToString();
}
}
#endregion
#region class FunctionCollection : Dictionary<string, List<Function>>
class FunctionCollection : Dictionary<string, List<Function>>
{
public void Add(Function f)
{
if (!this.ContainsKey(f.Extension))
{
this.Add(f.Extension, new List<Function>());
this[f.Extension].Add(f);
}
else
{
this[f.Extension].Add(f);
}
}
public void AddRange(IEnumerable<Function> functions)
{
foreach (Function f in functions)
{
this.Add(f);
}
}
/// <summary>
/// Adds the function to the collection, if a function with the same
/// name and parameters doesn't already exist.
/// </summary>
/// <param name="f">The Function to add.</param>
public void AddChecked(Function f)
{
bool exists = false;
if (Bind.Structures.Function.Wrappers.ContainsKey(f.Extension))
{
Function fun = Bind.Structures.Function.Wrappers[f.Extension]
.Find(delegate(Function target)
{
return
!String.IsNullOrEmpty(target.TrimmedName) &&
target.TrimmedName == f.TrimmedName &&
target.Parameters.ToString(true) == f.Parameters.ToString(true);
});
if (fun != null)
{
exists = true;
/*Debug.WriteLine("Function redefinition:");
Debug.WriteLine(fun.ToString());
Debug.WriteLine(f.ToString());*/
}
}
if (!exists)
Bind.Structures.Function.Wrappers.Add(f);
}
}
#endregion
}