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Since we do not use Raw Input for joystick devices, it does not make sense to expose the IJoystickDriver2 interface through WinRawInput. This keeps allows joystick and keyboard/mouse implementations to reside in distinct, modular classes, instantiated separately through WinFactory. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||
| Tests/Test.API.Desktop | ||