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https://github.com/Ryujinx/Opentk.git
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774ebd1df7
We can use DllImports for OpenGL functions <= v1.1 on all platforms, including Windows. This allows us to reduce the number of required GetProcAddress calls by 474, reducing startup time and memory consumption. This setting can be turned off through Settings.Legacy.UseDllImports and UseWindowsCompatibleGL.
321 lines
11 KiB
C#
321 lines
11 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using Bind.Structures;
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using Delegate=Bind.Structures.Delegate;
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using Enum=Bind.Structures.Enum;
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namespace Bind
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{
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#region WrapperTypes enum
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[Flags]
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public enum WrapperTypes
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{
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/// <summary>
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/// No wrapper needed.
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/// </summary>
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None = 0,
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/// <summary>
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/// Function takes bool parameter - C uses Int for bools, so we have to marshal.
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/// </summary>
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BoolParameter = 1 << 0,
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/// <summary>
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/// Function takes generic parameters - add ref/out generic and generic overloads.
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/// </summary>
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GenericParameter = 1 << 1,
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/// <summary>
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/// Function takes arrays as parameters - add ref/out and ([Out]) array overloads.
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/// </summary>
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ArrayParameter = 1 << 2,
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/// <summary>
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/// Function with bitmask parameters. Bitmask parameters map to UInt, but since we can only use signed
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/// types (for CLS compliance), we must add the unchecked keyword.
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/// Usually found in bitmasks
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/// </summary>
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UncheckedParameter = 1 << 3,
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/// <summary>
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/// Function that takes (in/ref/out) a naked pointer as a parameter - we pass an IntPtr.
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/// </summary>
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PointerParameter = 1 << 4,
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/// <summary>
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/// Function that takes a reference to a struct.
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/// </summary>
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ReferenceParameter = 1 << 5,
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/// <summary>
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/// Function returns string - needs manual marshalling through IntPtr to prevent the managed GC
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/// from freeing memory allocated on the unmanaged side (e.g. glGetString).
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/// </summary>
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StringReturnType = 1 << 6,
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/// <summary>
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/// Function returns a void pointer - maps to IntPtr, and the user has to manually marshal the type.
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/// </summary>
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GenericReturnType = 1 << 7,
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/// <summary>
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/// Function returns a typed pointer - we have to copy the data to an array to protect it from the GC.
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/// </summary>
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ArrayReturnType = 1 << 8,
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/// <summary>
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/// Function normally returns a value via an out parameter.
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/// This overload returns a single item directly.
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/// e.g. void GetIntegerv(enum pname, out int value) => int GetInteger(enum pname)
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/// </summary>
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ConvenienceReturnType = 1 << 9,
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/// <summary>
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/// Function normally returns an array via an out parameter.
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/// This overload returns a single item directly.
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/// e.g. void GenBuffers(int count, int[] ids) => int GenBuffer()
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/// </summary>
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ConvenienceArrayReturnType = 1 << 10,
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/// <summary>
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/// Function normally takes an array in parameter.
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/// This overload takes a single item directly.
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/// e.g. void DeleteBuffers(int count, int[] ids) => DeleteBuffer(int id)
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/// </summary>
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ConvenienceArrayType = 1 << 11,
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/// <summary>
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/// Function takes a String or StringBuilder parameter
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/// </summary>
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StringParameter = 1 << 12,
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/// <summary>
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/// Function takes a String[] parameter
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/// </summary>
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StringArrayParameter = 1 << 13,
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}
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#endregion
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static class Utilities
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{
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public static readonly char[] Separators = { ' ', '\n', ',', '(', ')', ';', '#' };
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public static Regex Extensions { get; private set; }
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public static Regex Acronyms { get; private set; }
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//public static readonly Regex Extensions = new Regex(
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// "ARB|EXT|ATIX|ATI|AMDX|AMD|NV|NVX|SUNX|SUN|SGIS|SGIX|SGI|MESAX|MESA|3DFX|IBM|GREMEDY|HP|INTEL|PGI|INGR|APPLE|OML|I3D|ARM|ANGLE|OES|QCOM|VIV|IMG",
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// RegexOptions.Compiled);
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//public static readonly Regex Acronyms = new Regex(Extensions.ToString() + "|EGL|3TC|DXT|ES|GL|CL|RGBA|BGRA|RGB|BGR|ETC",
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// RegexOptions.Compiled);
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public static void InitExtensions(IEnumerable<string> extensions)
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{
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var acronyms = new string[]
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{
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"EGL", "ES", "GL", "CL",
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"RGBA", "BGRA", "RGB", "BGR",
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"SRGB", "YCBCR",
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"3TC", "DXT", "BPTC", "RGTC",
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"3DC", "ATC", "ETC",
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"ANGLE", "MESAX", "MESA",
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};
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Extensions = new Regex(
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String.Join("|", extensions.ToArray()),
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RegexOptions.Compiled);
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Acronyms = new Regex(
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String.Join("|", extensions.Concat(acronyms).ToArray()),
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RegexOptions.Compiled);
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}
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#region internal StreamReader OpenSpecFile(string file)
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internal static StreamReader OpenSpecFile(string folder, string file)
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{
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if (String.IsNullOrEmpty(folder) || String.IsNullOrEmpty(file))
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return null;
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Console.WriteLine(folder);
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Console.WriteLine(file);
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string path = Path.Combine(folder, file);
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Console.WriteLine(path);
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return new StreamReader(path);
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}
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#endregion
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#region Keywords
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public static List<string> Keywords(GeneratorLanguage language)
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{
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switch (language)
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{
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case GeneratorLanguage.CSharp: return CSharpKeywords;
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case GeneratorLanguage.Cpp: return CppKeywords;
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case GeneratorLanguage.Java: return JavaKeywords;
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default: throw new NotImplementedException();
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}
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}
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static readonly List<string> CSharpKeywords = new List<string>(
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new string[]
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{
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"abstract", "event", "new", "struct",
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"as", "explicit", "null", "switch",
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"base", "extern", "object", "this",
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"bool", "false", "operator", "throw",
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"break", "finally", "out", "true",
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"byte", "fixed", "override", "try",
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"case", "float", "params", "typeof",
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"catch", "for", "private", "uint",
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"char", "foreach", "protected", "ulong",
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"checked", "goto", "public", "unchecked",
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"class", "if", "readonly", "unsafe",
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"const", "implicit", "ref", "ushort",
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"continue", "in", "return", "using",
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"decimal", "int", "sbyte", "virtual",
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"default", "interface", "sealed", "volatile",
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"delegate", "internal", "short", "void",
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"do", "is", "sizeof", "while",
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"double", "lock", "stackalloc",
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"else", "long", "static",
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"enum", "namespace", "string"
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}
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);
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static readonly List<string> JavaKeywords = new List<string>(
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new string[]
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{
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"abstract", "continue", "for", "new", "switch",
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"assert", "default", "goto", "package", "synchronized",
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"boolean", "do", "if", "private", "this",
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"break", "double", "implements", "protected", "throw",
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"byte", "else", "import", "public", "throws",
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"case", "enum", "instanceof", "return", "transient",
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"catch", "extends", "int", "short", "try",
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"char", "final", "interface", "static", "void",
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"class", "finally", "long", "strictfp", "volatile",
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"const", "float", "native", "super", "while",
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"callback"
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});
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static readonly List<string> CppKeywords = new List<string>();
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#endregion
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#region Merge
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// Merges the specified enum collections.
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internal static void Merge(EnumCollection enums, EnumCollection new_enums)
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{
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foreach (var e in new_enums)
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{
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Merge(enums, e.Value);
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}
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}
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/// <summary>
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/// Merges the given enum into the enum list. If an enum of the same name exists,
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/// it merges their respective constants.
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/// </summary>
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/// <param name="enums"></param>
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/// <param name="t"></param>
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internal static void Merge(EnumCollection enums, Enum t)
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{
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if (!enums.ContainsKey(t.Name))
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{
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enums.Add(t.Name, t);
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}
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else
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{
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Enum e = enums[t.Name];
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foreach (Constant c in t.ConstantCollection.Values)
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{
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Merge(e, c);
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}
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}
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}
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/// <summary>
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/// Places a new constant in the specified enum, if it doesn't already exist.
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/// The existing constant is replaced iff the new has a numeric value and the old
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/// has a reference value (eg 0x5 is preferred over AttribMask.Foo)
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/// </summary>
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/// <param name="s"></param>
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/// <param name="t"></param>
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/// <returns></returns>
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internal static Enum Merge(Enum s, Constant t)
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{
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if (!s.ConstantCollection.ContainsKey(t.Name))
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{
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s.ConstantCollection.Add(t.Name, t);
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}
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else
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{
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// Tried to add a constant that already exists. If one constant
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// is like: 'Foo = 0x5' and the other like: 'Foo = Bar.Foo', then
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// keep the first one.
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if (!String.IsNullOrEmpty(s.ConstantCollection[t.Name].Reference))
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{
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s.ConstantCollection[t.Name] = t;
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}
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}
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return s;
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}
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#endregion
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#region internal static string GetGL2Extension(string name)
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internal static string GetGL2Extension(string name)
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{
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var match = Extensions.Match(name);
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if (match.Success)
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{
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string ext = match.Value;
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if (ext.Length > 2)
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{
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ext = ext[0] + ext.Substring(1).ToLower();
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}
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return ext;
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}
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else
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{
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return String.Empty;
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}
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}
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#endregion
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#region private static bool IsGL2Extension(string function)
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private static bool IsGL2Extension(string function)
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{
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return !String.IsNullOrEmpty(GetGL2Extension(function));
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}
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#endregion
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#region internal static string StripGL2Extension(string p)
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internal static string StripGL2Extension(string p)
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{
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return p.Substring(0, p.Length - GetGL2Extension(p).Length);
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}
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#endregion
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public static bool RequiresSlot(this Delegate d, Settings settings)
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{
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double version;
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Double.TryParse(
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d.Version,
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System.Globalization.NumberStyles.Float,
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System.Globalization.CultureInfo.InvariantCulture,
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out version);
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return
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!settings.IsEnabled(Settings.Legacy.UseDllImports) ||
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(settings.IsEnabled(Settings.Legacy.UseWindowsCompatibleGL) && version > 1.1) ||
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d.Extension != "Core";
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}
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}
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}
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