Opentk/Source/OpenTK/Platform
the_fiddler 775f158269 Removed Destroy event and RegisterForDisposal method from IGraphicsContext.
Added GraphicsContextBase, which acts as the foundation of all IGraphicsContext implementations.
Added DesktopGraphicsContext, which acts as the foundation of all desktop (i.e. not ES) IGraphicsContext implementations.
Modified all IGraphicsContext implementations to inherit from GraphicsContextBase and/or DesktopGraphicsContext.
2009-08-17 10:23:16 +00:00
..
Dummy Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
Egl Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
MacOS Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
Windows Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
X11 Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
DesktopGraphicsContext.cs Removed Destroy event and RegisterForDisposal method from IGraphicsContext. 2009-08-17 10:23:16 +00:00
Factory.cs Ensure UnsupportedPlatform is used for Factory.Embedded if OpenGL|ES is not supported. 2009-08-14 14:10:56 +00:00
GdiPlus.cs
IDisplayDeviceDriver.cs Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library. 2009-08-14 13:13:28 +00:00
IGdiPlusInternals.cs
IGLControl.cs
INativeGLWindow.cs
IPlatformFactory.cs Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library. 2009-08-14 13:13:28 +00:00
IWindowInfo.cs Removed unused code. 2009-08-11 20:51:02 +00:00
PlatformException.cs
Utilities.cs Modified CreateX11WindowInfo to check GraphicsMode.Index.HasValue prior to using it. 2009-08-15 16:46:33 +00:00