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128 lines
6.9 KiB
XML
128 lines
6.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glFramebufferRenderbuffer">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>2010</year>
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<holder>Khronos Group</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glFramebufferRenderbuffer</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glFramebufferRenderbuffer</refname>
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<refpurpose>attach a renderbuffer as a logical buffer to the currently bound framebuffer object</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glFramebufferRenderbuffer</function></funcdef>
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<paramdef>GLenum <parameter>target</parameter></paramdef>
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<paramdef>GLenum <parameter>attachment</parameter></paramdef>
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<paramdef>GLenum <parameter>renderbuffertarget</parameter></paramdef>
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<paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<!-- eqn: ignoring delim $$ -->
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>target</parameter></term>
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<listitem>
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<para>
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Specifies the framebuffer target. <parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>,
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<constant>GL_READ_FRAMEBUFFER</constant>, or <constant>GL_FRAMEBUFFER</constant>. <constant>GL_FRAMEBUFFER</constant>
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is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>attachment</parameter></term>
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<listitem>
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<para>
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Specifies the attachment point of the framebuffer.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>renderbuffertarget</parameter></term>
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<listitem>
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<para>
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Specifies the renderbuffer target and must be <constant>GL_RENDERBUFFER</constant>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>renderbuffer</parameter></term>
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<listitem>
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<para>
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Specifies the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter> to attach.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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<function>glFramebufferRenderbuffer</function> attaches a renderbuffer as one of the logical buffers of the
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currently bound framebuffer object. <parameter>renderbuffer</parameter> is the name of the renderbuffer object
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to attach and must be either zero, or the name of an existing renderbuffer object of type <parameter>renderbuffertarget</parameter>.
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If <parameter>renderbuffer</parameter> is not zero and if <function>glFramebufferRenderbuffer</function> is
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successful, then the renderbuffer name <parameter>renderbuffer</parameter> will be used as the logical buffer
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identified by <parameter>attachment</parameter> of the framebuffer currently bound to <parameter>target</parameter>.
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</para>
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<para>
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The value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> for the specified attachment point is
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set to <constant>GL_RENDERBUFFER</constant> and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>
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is set to <parameter>renderbuffer</parameter>. All other state values of the attachment point specified by
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<parameter>attachment</parameter> are set to their default values. No change is made to the state of the renderbuuffer
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object and any previous attachment to the <parameter>attachment</parameter> logical buffer of the framebuffer
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<parameter>target</parameter> is broken.
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</para>
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<para>
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Calling <function>glFramebufferRenderbuffer</function> with the renderbuffer name zero will detach the image, if any,
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identified by <parameter>attachment</parameter>, in the framebuffer currently bound to <parameter>target</parameter>.
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All state values of the attachment point specified by attachment in the object bound to target are set to their default values.
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</para>
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<para>
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Setting <parameter>attachment</parameter> to the value <constant>GL_DEPTH_STENCIL_ATTACHMENT</constant> is a special
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case causing both the depth and stencil attachments of the framebuffer object to be set to <parameter>renderbuffer</parameter>,
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which should have the base internal format <constant>GL_DEPTH_STENCIL</constant>.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the accepted tokens.
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</para>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>renderbuffertarget</parameter> is not <constant>GL_RENDERBUFFER</constant>.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if zero is bound to <parameter>target</parameter>.
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glFramebufferTexture</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glFramebufferTexture1D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glFramebufferTexture3D</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
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This material may be distributed subject to the terms and conditions set forth in
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the Open Publication License, v 1.0, 8 June 1999.
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<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
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</para>
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</refsect1>
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</refentry>
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