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152 lines
7.9 KiB
XML
152 lines
7.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glTexImage3DMultisample">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>2010</year>
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<holder>Khronos Group</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glTexImage3DMultisample</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glTexImage3DMultisample</refname>
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<refpurpose>establish the data storage, format, dimensions, and number of samples of a multisample texture's image</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glTexImage3DMultisample</function></funcdef>
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<paramdef>GLenum <parameter>target</parameter></paramdef>
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<paramdef>GLsizei <parameter>samples</parameter></paramdef>
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<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
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<paramdef>GLsizei <parameter>width</parameter></paramdef>
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<paramdef>GLsizei <parameter>height</parameter></paramdef>
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<paramdef>GLsizei <parameter>depth</parameter></paramdef>
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<paramdef>GLboolean <parameter>fixedsamplelocations</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>target</parameter></term>
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<listitem>
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<para>
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Specifies the target of the operation. <parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>samples</parameter></term>
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<listitem>
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<para>
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The number of samples in the multisample texture's image.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>internalformat</parameter></term>
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<listitem>
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<para>
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The internal format to be used to store the multisample texture's image. <parameter>internalformat</parameter> must specify a color-renderable, depth-renderable, or stencil-renderable format.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>width</parameter></term>
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<listitem>
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<para>
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The width of the multisample texture's image, in texels.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>height</parameter></term>
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<listitem>
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<para>
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The height of the multisample texture's image, in texels.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><parameter>fixedsamplelocations</parameter></term>
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<listitem>
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<para>
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Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not
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depend on the internal format or size of the image.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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<function>glTexImage3DMultisample</function> establishes the data storage, format, dimensions and number of samples of a multisample texture's image.
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</para>
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<para>
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<parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>.
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<parameter>width</parameter> and <parameter>height</parameter>are the dimensions in texels of the texture, and must
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be in the range zero to <constant>GL_MAX_TEXTURE_SIZE</constant> - 1. <parameter>depth</parameter> is the number of array slices in the array texture's image.
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<parameter>samples</parameter> specifies the number of samples in the image and must be in the range zero to <constant>GL_MAX_SAMPLES</constant> - 1.
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</para>
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<para>
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<parameter>internalformat</parameter> must be a color-renderable, depth-renderable, or stencil-renderable format.
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</para>
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<para>
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If <parameter>fixedsamplelocations</parameter> is <constant>GL_TRUE</constant>, the image will use identical sample locations and the same
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number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
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</para>
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<para>
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When a multisample texture is accessed in a shader, the access takes one vector of integers describing which texel to fetch and an integer
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corresponding to the sample numbers describing which sample within the texel to fetch. No standard sampling instructions are allowed on the
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multisample texture targets.
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</para>
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</refsect1>
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<refsect1 id="notes"><title>Notes</title>
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<para>
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<function>glTexImage2DMultisample</function> is available only if the GL version is 3.2 or greater.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a depth- or stencil-renderable format and <parameter>samples</parameter>
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is greater than the value of <constant>GL_MAX_DEPTH_TEXTURE_SAMPLES</constant>.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a color-renderable format and <parameter>samples</parameter> is
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greater than the value of <constant>GL_MAX_COLOR_TEXTURE_SAMPLES</constant>.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a signed or unsigned integer format and <parameter>samples</parameter>
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is greater than the value of <constant>GL_MAX_INTEGER_SAMPLES</constant>.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if either <parameter>width</parameter> or <parameter>height</parameter> negative or is greater than <constant>GL_MAX_TEXTURE_SIZE</constant>.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>depth</parameter> is negative or is greater than <constant>GL_MAX_ARRAY_TEXTURE_LAYERS</constant>.
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</para>
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<para>
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<constant>GL_INVALID_VALUE</constant> is generated if <parameter>samples</parameter> is greater than <constant>GL_MAX_SAMPLES</constant>.
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexImage2DMultisample</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
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This material may be distributed subject to the terms and conditions set forth in
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the Open Publication License, v 1.0, 8 June 1999.
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<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
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</para>
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</refsect1>
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</refentry>
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