Opentk/Source/Examples/WinForms/W02_Immediate_Mode_Cube.cs
the_fiddler 7851bbff84 New sample browser with documentation and source code display.
Reduced example categories to OpenGL, OpenAL, OpenTK. Updated all samples to reflect this change.
Moved startup and loading code into separate files.
2009-04-20 07:20:25 +00:00

235 lines
6.1 KiB
C#

#region --- License ---
/* This source file is released under the MIT license. See License.txt for more information.
* Coded by Erik Ylvisaker and Stefanos Apostolopoulos.
*/
#endregion
#region --- Using directives ---
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;
using System.Threading;
using OpenTK.Graphics;
using OpenTK.Platform;
#endregion
namespace Examples.WinForms
{
[Example("GLControl game loop", ExampleCategory.OpenTK, "GLControl")]
public partial class W02_Immediate_Mode_Cube : Form
{
static float angle = 0.0f;
#region --- Constructor ---
public W02_Immediate_Mode_Cube()
{
InitializeComponent();
}
#endregion
#region OnLoad
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
glControl.KeyDown += new KeyEventHandler(glControl_KeyDown);
glControl.KeyUp += new KeyEventHandler(glControl_KeyUp);
//glControl.Resize += new EventHandler(glControl_Resize);
glControl.Paint += new PaintEventHandler(glControl_Paint);
Text =
GL.GetString(StringName.Vendor) + " " +
GL.GetString(StringName.Renderer) + " " +
GL.GetString(StringName.Version);
GL.ClearColor(Color.MidnightBlue);
GL.Enable(EnableCap.DepthTest);
Application.Idle += Application_Idle;
//glControl_Resize(glControl, EventArgs.Empty);
}
void glControl_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.F12)
glControl.GrabScreenshot().Save("screenshot.png");
}
#endregion
#region OnClosing
protected override void OnClosing(CancelEventArgs e)
{
Application.Idle -= Application_Idle;
base.OnClosing(e);
}
#endregion
#region Application_Idle event
void Application_Idle(object sender, EventArgs e)
{
while (glControl.IsIdle)
{
Render();
}
}
#endregion
#region GLControl.Resize event handler
void glControl_Resize(object sender, EventArgs e)
{
OpenTK.GLControl c = sender as OpenTK.GLControl;
if (c.ClientSize.Height == 0)
c.ClientSize = new System.Drawing.Size(c.ClientSize.Width, 1);
GL.Viewport(0, 0, c.ClientSize.Width, c.ClientSize.Height);
double ratio = 0.0;
ratio = c.ClientSize.Width / (double)c.ClientSize.Height;
GL.MatrixMode(MatrixMode.Projection);
GL.LoadIdentity();
Glu.Perspective(45.0, ratio, 1.0, 64.0);
}
#endregion
#region GLControl.KeyDown event handler
void glControl_KeyDown(object sender, KeyEventArgs e)
{
switch (e.KeyData)
{
case Keys.Escape:
this.Close();
break;
}
}
#endregion
#region GLControl.Paint event handler
void glControl_Paint(object sender, PaintEventArgs e)
{
Render();
}
#endregion
#region private void Render()
private void Render()
{
GL.MatrixMode(MatrixMode.Modelview);
GL.LoadIdentity();
Glu.LookAt(
0.0, 5.0, 5.0,
0.0, 0.0, 0.0,
0.0, 1.0, 0.0
);
GL.Rotate(angle, 0.0f, 1.0f, 0.0f);
angle += 0.5f;
GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
DrawCube();
glControl.SwapBuffers();
}
#endregion
#region private void DrawCube()
private void DrawCube()
{
GL.Begin(BeginMode.Quads);
GL.Color3(Color.Silver);
GL.Vertex3(-1.0f, -1.0f, -1.0f);
GL.Vertex3(-1.0f, 1.0f, -1.0f);
GL.Vertex3(1.0f, 1.0f, -1.0f);
GL.Vertex3(1.0f, -1.0f, -1.0f);
GL.Color3(Color.Honeydew);
GL.Vertex3(-1.0f, -1.0f, -1.0f);
GL.Vertex3(1.0f, -1.0f, -1.0f);
GL.Vertex3(1.0f, -1.0f, 1.0f);
GL.Vertex3(-1.0f, -1.0f, 1.0f);
GL.Color3(Color.Moccasin);
GL.Vertex3(-1.0f, -1.0f, -1.0f);
GL.Vertex3(-1.0f, -1.0f, 1.0f);
GL.Vertex3(-1.0f, 1.0f, 1.0f);
GL.Vertex3(-1.0f, 1.0f, -1.0f);
GL.Color3(Color.IndianRed);
GL.Vertex3(-1.0f, -1.0f, 1.0f);
GL.Vertex3(1.0f, -1.0f, 1.0f);
GL.Vertex3(1.0f, 1.0f, 1.0f);
GL.Vertex3(-1.0f, 1.0f, 1.0f);
GL.Color3(Color.PaleVioletRed);
GL.Vertex3(-1.0f, 1.0f, -1.0f);
GL.Vertex3(-1.0f, 1.0f, 1.0f);
GL.Vertex3(1.0f, 1.0f, 1.0f);
GL.Vertex3(1.0f, 1.0f, -1.0f);
GL.Color3(Color.ForestGreen);
GL.Vertex3(1.0f, -1.0f, -1.0f);
GL.Vertex3(1.0f, 1.0f, -1.0f);
GL.Vertex3(1.0f, 1.0f, 1.0f);
GL.Vertex3(1.0f, -1.0f, 1.0f);
GL.End();
}
#endregion
private void glControl_Layout(object sender, LayoutEventArgs e)
{
glControl_Resize(sender, EventArgs.Empty);
}
#region public static void Main()
/// <summary>
/// Entry point of this example.
/// </summary>
[STAThread]
public static void Main()
{
using (W02_Immediate_Mode_Cube example = new W02_Immediate_Mode_Cube())
{
// Get the title and category of this example using reflection.
ExampleAttribute info = ((ExampleAttribute)example.GetType().GetCustomAttributes(false)[0]);
example.Text = String.Format("OpenTK | {0} {1}: {2}", info.Category, info.Difficulty, info.Title);
example.ShowDialog();
}
}
#endregion
}
}