mirror of
https://github.com/Ryujinx/Opentk.git
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e4f1c956c9
ES bindings now exist in ES10.GL, ES11.GL and ES20.GL classes instead of ES10.ES etc (reason: easier porting to/from regular OpenGL).
361 lines
24 KiB
C#
361 lines
24 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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namespace OpenTK.Graphics.ES10
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{
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using System;
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using System.Runtime.InteropServices;
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#pragma warning disable 0649
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#pragma warning disable 3019
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#pragma warning disable 1591
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partial class GL
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{
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internal static partial class Delegates
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{
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ActiveTexture(OpenTK.Graphics.ES10.All texture);
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internal static ActiveTexture glActiveTexture;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void AlphaFunc(OpenTK.Graphics.ES10.All func, Single @ref);
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internal static AlphaFunc glAlphaFunc;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void AlphaFuncx(OpenTK.Graphics.ES10.All func, int @ref);
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internal static AlphaFuncx glAlphaFuncx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void BindTexture(OpenTK.Graphics.ES10.All target, UInt32 texture);
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internal static BindTexture glBindTexture;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void BlendFunc(OpenTK.Graphics.ES10.All sfactor, OpenTK.Graphics.ES10.All dfactor);
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internal static BlendFunc glBlendFunc;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Clear(UInt32 mask);
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internal static Clear glClear;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha);
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internal static ClearColor glClearColor;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClearColorx(int red, int green, int blue, int alpha);
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internal static ClearColorx glClearColorx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClearDepthf(Single depth);
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internal static ClearDepthf glClearDepthf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClearDepthx(int depth);
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internal static ClearDepthx glClearDepthx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClearStencil(Int32 s);
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internal static ClearStencil glClearStencil;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ClientActiveTexture(OpenTK.Graphics.ES10.All texture);
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internal static ClientActiveTexture glClientActiveTexture;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Color4f(Single red, Single green, Single blue, Single alpha);
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internal static Color4f glColor4f;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Color4x(int red, int green, int blue, int alpha);
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internal static Color4x glColor4x;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha);
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internal static ColorMask glColorMask;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ColorPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer);
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internal static ColorPointer glColorPointer;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void CompressedTexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data);
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internal static CompressedTexImage2D glCompressedTexImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, IntPtr data);
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internal static CompressedTexSubImage2D glCompressedTexSubImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void CopyTexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border);
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internal static CopyTexImage2D glCopyTexImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void CopyTexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height);
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internal static CopyTexSubImage2D glCopyTexSubImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void CullFace(OpenTK.Graphics.ES10.All mode);
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internal static CullFace glCullFace;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures);
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internal unsafe static DeleteTextures glDeleteTextures;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DepthFunc(OpenTK.Graphics.ES10.All func);
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internal static DepthFunc glDepthFunc;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DepthMask(bool flag);
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internal static DepthMask glDepthMask;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DepthRangef(Single zNear, Single zFar);
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internal static DepthRangef glDepthRangef;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DepthRangex(int zNear, int zFar);
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internal static DepthRangex glDepthRangex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Disable(OpenTK.Graphics.ES10.All cap);
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internal static Disable glDisable;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DisableClientState(OpenTK.Graphics.ES10.All array);
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internal static DisableClientState glDisableClientState;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DrawArrays(OpenTK.Graphics.ES10.All mode, Int32 first, Int32 count);
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internal static DrawArrays glDrawArrays;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void DrawElements(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, IntPtr indices);
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internal static DrawElements glDrawElements;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Enable(OpenTK.Graphics.ES10.All cap);
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internal static Enable glEnable;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void EnableClientState(OpenTK.Graphics.ES10.All array);
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internal static EnableClientState glEnableClientState;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Finish();
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internal static Finish glFinish;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Flush();
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internal static Flush glFlush;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Fogf(OpenTK.Graphics.ES10.All pname, Single param);
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internal static Fogf glFogf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Fogfv(OpenTK.Graphics.ES10.All pname, Single* @params);
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internal unsafe static Fogfv glFogfv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Fogx(OpenTK.Graphics.ES10.All pname, int param);
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internal static Fogx glFogx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Fogxv(OpenTK.Graphics.ES10.All pname, int* @params);
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internal unsafe static Fogxv glFogxv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void FrontFace(OpenTK.Graphics.ES10.All mode);
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internal static FrontFace glFrontFace;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Frustumf(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar);
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internal static Frustumf glFrustumf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar);
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internal static Frustumx glFrustumx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void GenTextures(Int32 n, UInt32* textures);
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internal unsafe static GenTextures glGenTextures;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate OpenTK.Graphics.ES10.All GetError();
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internal static GetError glGetError;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void GetIntegerv(OpenTK.Graphics.ES10.All pname, Int32* @params);
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internal unsafe static GetIntegerv glGetIntegerv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate IntPtr GetString(OpenTK.Graphics.ES10.All name);
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internal unsafe static GetString glGetString;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Hint(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All mode);
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internal static Hint glHint;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Lightf(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, Single param);
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internal static Lightf glLightf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Lightfv(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, Single* @params);
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internal unsafe static Lightfv glLightfv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LightModelf(OpenTK.Graphics.ES10.All pname, Single param);
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internal static LightModelf glLightModelf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void LightModelfv(OpenTK.Graphics.ES10.All pname, Single* @params);
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internal unsafe static LightModelfv glLightModelfv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LightModelx(OpenTK.Graphics.ES10.All pname, int param);
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internal static LightModelx glLightModelx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void LightModelxv(OpenTK.Graphics.ES10.All pname, int* @params);
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internal unsafe static LightModelxv glLightModelxv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Lightx(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, int param);
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internal static Lightx glLightx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Lightxv(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, int* @params);
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internal unsafe static Lightxv glLightxv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LineWidth(Single width);
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internal static LineWidth glLineWidth;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LineWidthx(int width);
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internal static LineWidthx glLineWidthx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LoadIdentity();
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internal static LoadIdentity glLoadIdentity;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void LoadMatrixf(Single* m);
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internal unsafe static LoadMatrixf glLoadMatrixf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void LoadMatrixx(int* m);
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internal unsafe static LoadMatrixx glLoadMatrixx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void LogicOp(OpenTK.Graphics.ES10.All opcode);
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internal static LogicOp glLogicOp;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Materialf(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, Single param);
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internal static Materialf glMaterialf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Materialfv(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, Single* @params);
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internal unsafe static Materialfv glMaterialfv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Materialx(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, int param);
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internal static Materialx glMaterialx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void Materialxv(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, int* @params);
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internal unsafe static Materialxv glMaterialxv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void MatrixMode(OpenTK.Graphics.ES10.All mode);
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internal static MatrixMode glMatrixMode;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void MultiTexCoord4f(OpenTK.Graphics.ES10.All target, Single s, Single t, Single r, Single q);
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internal static MultiTexCoord4f glMultiTexCoord4f;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void MultiTexCoord4x(OpenTK.Graphics.ES10.All target, int s, int t, int r, int q);
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internal static MultiTexCoord4x glMultiTexCoord4x;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void MultMatrixf(Single* m);
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internal unsafe static MultMatrixf glMultMatrixf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void MultMatrixx(int* m);
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internal unsafe static MultMatrixx glMultMatrixx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Normal3f(Single nx, Single ny, Single nz);
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internal static Normal3f glNormal3f;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Normal3x(int nx, int ny, int nz);
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internal static Normal3x glNormal3x;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void NormalPointer(OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer);
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internal static NormalPointer glNormalPointer;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Orthof(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar);
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internal static Orthof glOrthof;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Orthox(int left, int right, int bottom, int top, int zNear, int zFar);
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internal static Orthox glOrthox;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PixelStorei(OpenTK.Graphics.ES10.All pname, Int32 param);
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internal static PixelStorei glPixelStorei;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PointSize(Single size);
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internal static PointSize glPointSize;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PointSizex(int size);
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internal static PointSizex glPointSizex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PolygonOffset(Single factor, Single units);
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internal static PolygonOffset glPolygonOffset;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PolygonOffsetx(int factor, int units);
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internal static PolygonOffsetx glPolygonOffsetx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PopMatrix();
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internal static PopMatrix glPopMatrix;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void PushMatrix();
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internal static PushMatrix glPushMatrix;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels);
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internal static ReadPixels glReadPixels;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Rotatef(Single angle, Single x, Single y, Single z);
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internal static Rotatef glRotatef;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Rotatex(int angle, int x, int y, int z);
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internal static Rotatex glRotatex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void SampleCoverage(Single value, bool invert);
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internal static SampleCoverage glSampleCoverage;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void SampleCoveragex(int value, bool invert);
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internal static SampleCoveragex glSampleCoveragex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Scalef(Single x, Single y, Single z);
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internal static Scalef glScalef;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Scalex(int x, int y, int z);
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internal static Scalex glScalex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height);
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internal static Scissor glScissor;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void ShadeModel(OpenTK.Graphics.ES10.All mode);
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internal static ShadeModel glShadeModel;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void StencilFunc(OpenTK.Graphics.ES10.All func, Int32 @ref, UInt32 mask);
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internal static StencilFunc glStencilFunc;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void StencilMask(UInt32 mask);
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internal static StencilMask glStencilMask;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void StencilOp(OpenTK.Graphics.ES10.All fail, OpenTK.Graphics.ES10.All zfail, OpenTK.Graphics.ES10.All zpass);
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internal static StencilOp glStencilOp;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexCoordPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer);
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internal static TexCoordPointer glTexCoordPointer;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexEnvf(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single param);
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internal static TexEnvf glTexEnvf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void TexEnvfv(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single* @params);
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internal unsafe static TexEnvfv glTexEnvfv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexEnvx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int param);
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internal static TexEnvx glTexEnvx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal unsafe delegate void TexEnvxv(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int* @params);
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internal unsafe static TexEnvxv glTexEnvxv;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels);
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internal static TexImage2D glTexImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexParameterf(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single param);
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internal static TexParameterf glTexParameterf;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexParameterx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int param);
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internal static TexParameterx glTexParameterx;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels);
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internal static TexSubImage2D glTexSubImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Translatef(Single x, Single y, Single z);
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internal static Translatef glTranslatef;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Translatex(int x, int y, int z);
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internal static Translatex glTranslatex;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void VertexPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer);
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internal static VertexPointer glVertexPointer;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height);
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internal static Viewport glViewport;
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}
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}
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}
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