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https://github.com/Ryujinx/Opentk.git
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e4f1c956c9
ES bindings now exist in ES10.GL, ES11.GL and ES20.GL classes instead of ES10.ES etc (reason: easier porting to/from regular OpenGL).
15 lines
300 B
C#
15 lines
300 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics.ES10
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{
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/// <summary>
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/// Provides access to OpenGL ES 1.0 methods.
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/// </summary>
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public static partial class GL
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{
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const string Library = "libGLES.dll";
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}
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}
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