Opentk/Source/OpenTK/Platform
Stefanos A b08e59e861 Allow non-realized GraphicsMode
It is now possible to pass a non-realized GraphicsMode to the X11GLContext and X11GLNative constructors. A non-realized GraphicsMode is a GraphicsMode with a null Index (i.e. which has not passed through SelectGraphicsMode()).
2013-11-09 18:55:17 +01:00
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Dummy
Egl Added support for OpenGL ES through SDL2 2013-10-03 11:17:21 +02:00
MacOS Deduplicate MacOSGraphicsMode and AglContext 2013-11-08 18:44:02 +01:00
SDL2 Merge branch 'master' of https://github.com/thefiddler/opentk into modes 2013-11-09 17:15:05 +01:00
Windows Updated WGL init sequence 2013-11-09 15:07:19 +01:00
X11 Allow non-realized GraphicsMode 2013-11-09 18:55:17 +01:00
DesktopGraphicsContext.cs Load ES30 and OpenGL4 entry points 2013-11-09 15:07:16 +01:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Load ES30 and OpenGL4 entry points 2013-11-09 15:07:16 +01:00
Factory.cs No separate Factory.Embedded for SDL2 2013-10-04 09:57:43 +02:00
IDisplayDeviceDriver.cs
INativeGLWindow.cs
IPlatformFactory.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
IWindowInfo.cs
PlatformException.cs
Utilities.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00