Opentk/Source/OpenTK/Platform/X11/X11GLControl.cs
the_fiddler 7d5087f1f8 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00

289 lines
9.4 KiB
C#

#region --- License ---
/* Copyright (c) 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Diagnostics;
namespace OpenTK.Platform.X11
{
sealed class X11GLControl : IGLControl
{
WindowInfo info = new WindowInfo();
DisplayMode mode;
private Type xplatui;
X11GLContext glContext;
private bool disposed;
private bool fullscreen;
#region --- Contructors ---
public X11GLControl(UserControl c, DisplayMode mode)
{
Debug.WriteLine("Creating opengl control (X11GLControl driver)");
Debug.Indent();
if (c == null/* || c.TopLevelControl == null*/)
{
throw new ArgumentException("UserControl c may not be null.");
}
this.mode = mode;//new DisplayMode(mode);
glContext = new X11GLContext(mode);
c.HandleCreated += new EventHandler(c_HandleCreated);
c.HandleDestroyed += new EventHandler(c_HandleDestroyed);
//c.ParentChanged += new EventHandler(c_ParentChanged);
//c.Load += new EventHandler(c_Load);
//Debug.Print("GLControl events hooked to X11GLControl.");
xplatui = Type.GetType("System.Windows.Forms.XplatUIX11, System.Windows.Forms");
Debug.Write("System.Windows.Forms.XplatUIX11: ");
if (xplatui != null)
{
info.Display = (IntPtr)xplatui.GetField("DisplayHandle",
System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
info.RootWindow = (IntPtr)xplatui.GetField("RootWindow",
System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
info.Screen = (int)xplatui.GetField("ScreenNo",
System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
Debug.Print("Display: {0}, Screen: {1}, Root Window: {2}, GLControl: {3}",
info.Display, info.Screen, info.RootWindow, info.Handle);
glContext.PrepareContext(info);
info.VisualInfo = glContext.windowInfo.VisualInfo;
xplatui.GetField("CustomVisual", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic)
.SetValue(null, info.VisualInfo.visual);
xplatui.GetField("CustomColormap", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic)
.SetValue(null, API.CreateColormap(info.Display, info.RootWindow, info.VisualInfo.visual, 0));
c.Visible = true;
glContext.windowInfo.Handle = info.Handle = c.Handle;
}
//Debug.Print("Parent: {0}", c.ParentForm.Handle);
//API.MapRaised(info.Display, info.Handle);
//API.MapRaised(info.Display, c.ParentForm.Handle);
//OpenTK.OpenGL.GL.Imports.Flush();
/*
// Wait until the GLControl is mapped.
XEvent ev = new XEvent();
API.IfEvent(info.Display, ref ev,
delegate(IntPtr display, ref XEvent @event, IntPtr arg)
{
Debug.Print("Checking event: {0}", @event.type);
if (@event.type == XEventName.MapNotify)
{
Debug.Print("Map event for window: {0}", @event.MapEvent.window);
}
return (@event.type == XEventName.MapNotify) && (@event.MapEvent.window == arg);
},
info.Handle);
*/
//glContext.MakeCurrent();
//OpenTK.OpenGL.GL.LoadAll();
Debug.Unindent();
}
void c_HandleCreated(object sender, EventArgs e)
{
UserControl c = (sender as UserControl);
Debug.Print("GLControl handle created, creating X11GLContext.");
Debug.Indent();
try
{
glContext.windowInfo.Handle = info.Handle = (sender as UserControl).Handle;
glContext.CreateContext(null, true);
glContext.MakeCurrent();
}
catch (ApplicationException expt)
{
Debug.Print(expt.ToString());
throw;
}
finally
{
Debug.Unindent();
/*
Debug.WriteLine(String.Format("Mapping control {0} to parent {1}", c.Handle, c.Handle));
API.MapRaised(info.Display, c.Handle);
Context.MakeCurrent();
OpenTK.OpenGL.GL.LoadAll();
*/
}
}
void c_HandleDestroyed(object sender, EventArgs e)
{
Debug.Print("X11GLControl handle destroyed, disposing X11GLContext.");
glContext.Dispose();
}
void c_ParentChanged(object sender, EventArgs e)
{
Debug.Print("Mapping X11GLControl.");
Debug.Indent();
Control c = sender as Control;
Debug.Print("TopLevel control is {0}",
c.TopLevelControl != null ? c.TopLevelControl.ToString() : "not available");
if (c.TopLevelControl == null)
{
throw new ApplicationException("Problem: GLControl does not have a parent, aborting.");
}
else
{
info.TopLevelWindow = c.TopLevelControl.Handle;
}
Debug.WriteLine(String.Format("Mapping GLControl {0} to window {1}", info.Handle, info.TopLevelWindow));
//API.MapRaised(info.Display, info.TopLevelWindow);
/*
// Wait until the GLControl is mapped.
XEvent ev = new XEvent();
API.IfEvent(info.Display, ref ev,
delegate(IntPtr display, ref XEvent @event, IntPtr arg)
{
//Debug.Print("Checking event: {0}", @event.type);
return (@event.type == XEventName.MapNotify) && (@event.MapEvent.window == arg);
},
info.Handle);
glContext.MakeCurrent();
OpenTK.OpenGL.GL.LoadAll();*/
Debug.Unindent();
}
void c_Load(object sender, EventArgs e)
{
Debug.Print("GLControl loaded, will now try to make context current and load all GL functions.");
Context.MakeCurrent();
OpenTK.OpenGL.GL.LoadAll();
}
/// <summary>
/// Finds a colormap suitable for use with the GLControl.
/// </summary>
/// <returns>A pointer to the colormap</returns>
/// <remarks>
/// If the visual of the GLControl matches the default visual, the function returns
/// the default colormap (i.e. the colormap of the root window). Otherwise, it creates
/// a new, private colormap.
/// </remarks>
private IntPtr FindColormap()
{
if (info.VisualInfo.visual == Functions.XDefaultVisual(info.Display, info.Screen))
{
return Functions.XDefaultColormap(info.Display, info.Screen);
}
return API.CreateColormap(info.Display, info.RootWindow, glContext.windowInfo.VisualInfo.visual, 0/*AllocNone*/);
}
#endregion
#region --- IGLControl Members ---
public event CreateEvent Create;
private void OnCreate(object sender, EventArgs e)
{
if (this.Create != null)
this.Create(sender, e);
}
#region public bool IsIdle
public bool IsIdle
{
get
{
return API.Pending(info.Display) == 0;
}
}
#endregion
#region public bool Fullscreen
public bool Fullscreen
{
get
{
return fullscreen;
}
set
{
//throw new Exception("The method or operation is not implemented.");
fullscreen = false;
}
}
#endregion
#region public IGLContext Context
public IGLContext Context
{
get
{
return glContext;
}
}
#endregion
#endregion
#region --- IDisposable Members ---
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool manuallyCalled)
{
if (!disposed)
{
// Clean unmanaged resources:
// Nothing
if (manuallyCalled)
{
// Clean managed resources, too
glContext.Dispose();
}
}
disposed = true;
}
~X11GLControl()
{
this.Dispose(false);
}
#endregion
}
}