Opentk/Source/OpenTK/Platform
2013-11-09 17:15:05 +01:00
..
Dummy Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
Egl Added support for OpenGL ES through SDL2 2013-10-03 11:17:21 +02:00
MacOS Deduplicate MacOSGraphicsMode and AglContext 2013-11-08 18:44:02 +01:00
SDL2 Merge branch 'master' of https://github.com/thefiddler/opentk into modes 2013-11-09 17:15:05 +01:00
Windows Updated WGL init sequence 2013-11-09 15:07:19 +01:00
X11 Fix support for 3.2+ contexts (issue 3111) 2013-11-09 11:16:14 +01:00
DesktopGraphicsContext.cs Load ES30 and OpenGL4 entry points 2013-11-09 15:07:16 +01:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Load ES30 and OpenGL4 entry points 2013-11-09 15:07:16 +01:00
Factory.cs No separate Factory.Embedded for SDL2 2013-10-04 09:57:43 +02:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
Utilities.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00