Opentk/Source/OpenTK
Stefanos A 80f0569f9a Implemented new, leaner SDL2 binding.
The new binding is based on the SDL2.0.1 RC1 headers.
2013-10-24 01:45:13 +02:00
..
Audio
Compute
Graphics Implemented strong-types for Shader and Program Objects according to 2013-10-22 16:52:35 +02:00
Input Normalized line endings 2013-10-11 01:58:54 +02:00
Math Normalized line endings 2013-10-11 01:58:54 +02:00
Platform Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Properties Why does this file keep changing? 2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs
BindingsBase.cs
BlittableValueType.cs
Configuration.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
ContextHandle.cs
DisplayDevice.cs Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
DisplayIndex.cs Normalized line endings 2013-10-11 01:58:54 +02:00
DisplayResolution.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
Exceptions.cs
FrameEventArgs.cs
GameWindow.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
IGameWindow.cs
INativeWindow.cs System.Drawing is required for Point, Size and Rectangle types. 2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs
KeyPressEventArgs.cs
Minimal.cs Fixed incorrect self-assignment statements 2013-10-12 15:16:05 +02:00
NativeWindow.cs Add support for HiDPI modes 2013-10-04 01:38:19 +02:00
OpenTK.Android.csproj Added Xamarin.Android target 2013-10-12 05:08:27 +02:00
OpenTK.csproj Merge branch 'scancodes' 2013-10-11 01:05:55 +02:00
OpenTK.dll.config Fixed line endings 2013-10-10 00:18:59 +02:00
Toolkit.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
WindowBorder.cs
WindowState.cs