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Do not query actual GraphicsMode.Default in DummyGLContext constructor. Doing so creates a temporary context, which should not be done when creating a dummy context. Fixed issue [#993]: "Possible bug in GraphicsContext.CreateDummyContext()". |
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|---|---|---|
| .. | ||
| Dummy | ||
| Egl | ||
| MacOS | ||
| Windows | ||
| X11 | ||
| Factory.cs | ||
| GdiPlus.cs | ||
| IGdiPlusInternals.cs | ||
| IGLControl.cs | ||
| INativeGLWindow.cs | ||
| IPlatformFactory.cs | ||
| IWindowInfo.cs | ||
| PlatformException.cs | ||
| Utilities.cs | ||