Opentk/Source/OpenTK/Platform/MacOS/MacOSFactory.cs

41 lines
1,019 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Platform.MacOS
{
using Graphics;
class MacOSFactory : IPlatformFactory
{
#region IPlatformFactory Members
public INativeGLWindow CreateGLNative()
{
return new CarbonGLNative();
}
public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner)
{
return new CarbonGLControl(mode, owner);
}
public IDisplayDeviceDriver CreateDisplayDeviceDriver()
{
return new QuartzDisplayDeviceDriver();
}
public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool DirectRendering)
{
return new AglContext(mode, window, shareContext);
}
public IGraphicsMode CreateGraphicsMode()
{
return new MacOSGraphicsMode();
}
#endregion
}
}