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c0549b11fa
Reduced memory pressure by adding object pooling to TextExtents.
43 lines
822 B
C#
43 lines
822 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics.Text
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{
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class PoolableTextExtents : TextExtents, IPoolable<PoolableTextExtents>
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{
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ObjectPool<PoolableTextExtents> owner;
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#region Constructors
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public PoolableTextExtents()
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{
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}
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#endregion
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#region IPoolable<PoolableTextExtents> Members
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ObjectPool<PoolableTextExtents> IPoolable<PoolableTextExtents>.Owner
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{
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get { return owner; }
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set { owner = value; }
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}
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#endregion
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#region IPoolable Members
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void IPoolable.OnAcquire()
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{
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Clear();
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}
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void IPoolable.OnRelease()
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{
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}
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#endregion
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}
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}
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