mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 06:55:37 +00:00
22 lines
1.1 KiB
Plaintext
22 lines
1.1 KiB
Plaintext
Todo:
|
|
+ + + Add basic GLX bindings.
|
|
+ + + Add basic X bindings.
|
|
+ + + Add context creation support for X.
|
|
+ + + Test X support.
|
|
+ + + Add the CLS compliant attribute to the GL class.
|
|
+ + Add cross-platform way for overriding the Application.Idle handler.
|
|
+ + Change the hierarchy of the WindowsContext and WindowsVistaContext classes. The should have a common ancestor who manages the windows creation (it should be the same for both).
|
|
+ + Add more constructors to the Context classes.
|
|
+ + Add more GLForm constructors.
|
|
+ + Add comments and documentation (faqs, pitfalls, best practices).
|
|
+ + Add a cross-platform build system (probably NAnt?)
|
|
+ Add more examples.
|
|
+ Find out what is needed for the MacOS platform (how to do function loading and window management without X11).
|
|
+ Add full bindings for glu, wgl, glx and agl (probably generated automatically).
|
|
+ Add the Math module.
|
|
+ Research and add the Input module.
|
|
+ Review and add the Timer module.
|
|
+ Review and add the OpenAL module.
|
|
+ Add projects for MonoDevelop.
|
|
+ Clean up the code.
|
|
+ Add more platform bindings. |