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The 1.0 API defines +y as up and -y as down. This matches XInput but disagrees with WinMM, where we have to invert the vertical axes. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||