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https://github.com/Ryujinx/Opentk.git
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6edaf8c3cf
The IGraphicsMode interface is gradually being removed and the MacOSFactory will now throw an exception if an instance is requested. AglContext no longer duplicates MacOSGraphicsMode functionality.
131 lines
4 KiB
C#
131 lines
4 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using OpenTK.Input;
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namespace OpenTK.Platform.MacOS
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{
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using Graphics;
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class MacOSFactory : IPlatformFactory
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{
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#region Fields
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bool disposed;
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readonly IInputDriver2 InputDriver = new HIDInput();
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#endregion
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#region IPlatformFactory Members
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public virtual INativeWindow CreateNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
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{
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return new CarbonGLNative(x, y, width, height, title, mode, options, device);
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}
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public virtual IDisplayDeviceDriver CreateDisplayDeviceDriver()
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{
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return new QuartzDisplayDeviceDriver();
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}
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public virtual IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new AglContext(mode, window, shareContext);
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}
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public virtual IGraphicsContext CreateGLContext(ContextHandle handle, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new AglContext(handle, window, shareContext);
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}
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public virtual GraphicsContext.GetCurrentContextDelegate CreateGetCurrentGraphicsContext()
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{
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return (GraphicsContext.GetCurrentContextDelegate)delegate
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{
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return new ContextHandle(Agl.aglGetCurrentContext());
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};
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}
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public virtual IGraphicsMode CreateGraphicsMode()
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{
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throw new NotSupportedException();
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}
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public virtual OpenTK.Input.IKeyboardDriver2 CreateKeyboardDriver()
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{
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return InputDriver.KeyboardDriver;
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}
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public virtual OpenTK.Input.IMouseDriver2 CreateMouseDriver()
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{
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return InputDriver.MouseDriver;
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}
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public virtual OpenTK.Input.IGamePadDriver CreateGamePadDriver()
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{
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return InputDriver.GamePadDriver;
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}
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#endregion
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#region IDisposable Members
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void Dispose(bool manual)
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{
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if (!disposed)
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{
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if (manual)
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{
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InputDriver.Dispose();
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}
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else
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{
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Debug.Print("{0} leaked, did you forget to call Dispose()?", GetType());
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}
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disposed = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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~MacOSFactory()
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{
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Dispose(false);
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}
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#endregion
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}
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}
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