Opentk/Source/OpenTK/Platform/SDL2
Stefanos A. 08701d318c Destroy SDL window when finalized
SDL_DestroyWindow must be called on the main thread. If the window is
finalized, the finalizer will push a CLOSE event to the event loop
(thread-safe) and the window will be destroyed on the main thread.
2013-11-21 09:31:32 +01:00
..
Sdl2.cs Fixed #4 2013-11-20 09:10:12 +01:00
Sdl2DisplayDeviceDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Factory.cs Removed incorrect comment 2013-11-20 13:05:49 +01:00
Sdl2GraphicsContext.cs Stronger check for ES support 2013-11-09 15:07:18 +01:00
Sdl2GraphicsMode.cs Implemented Sdl2GraphicsMode.. 2013-10-24 09:32:17 +02:00
Sdl2InputDriver.cs Fixed #4 2013-11-20 09:10:12 +01:00
Sdl2JoystickDriver.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Keyboard.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2KeyMap.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Mouse.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2NativeWindow.cs Destroy SDL window when finalized 2013-11-21 09:31:32 +01:00
Sdl2WindowInfo.cs Improved diagnostics in Dispose() 2013-10-02 01:14:26 +02:00