Opentk/Source/OpenTK/Icon.cs
the_fiddler c8c652131e Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00

936 lines
34 KiB
C#

#define NET_2_0
//
// Icon.cs
//
// Authors:
// Dennis Hayes (dennish@Raytek.com)
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
// Sanjay Gupta (gsanjay@novell.com)
// Peter Dennis Bartok (pbartok@novell.com)
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2002 Ximian, Inc. http://www.ximian.com
// Copyright (C) 2004-2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
using System.Security.Permissions;
using System.Reflection;
namespace OpenTK
{
#if EXPERIMENTAL
#if !NET_2_0
[ComVisible(false)]
#endif
[Serializable]
//[Editor("Design.IconEditor, " + Consts.AssemblySystem_Drawing_Design, typeof(Design.UITypeEditor))]
[TypeConverter(typeof(IconConverter))]
public sealed class Icon : MarshalByRefObject, ISerializable, ICloneable, IDisposable
{
[StructLayout(LayoutKind.Sequential)]
internal struct IconDirEntry
{
internal byte width;
// Width of icon
internal byte height;
// Height of icon
internal byte colorCount;
// colors in icon
internal byte reserved;
// Reserved
internal ushort planes;
// Color Planes
internal ushort bitCount;
// Bits per pixel
internal uint bytesInRes;
// bytes in resource
internal uint imageOffset;
// position in file
}
[StructLayout(LayoutKind.Sequential)]
internal struct IconDir
{
internal ushort idReserved;
// Reserved
internal ushort idType;
// resource type (1 for icons)
internal ushort idCount;
// how many images?
internal IconDirEntry[] idEntries;
// the entries for each image
}
[StructLayout(LayoutKind.Sequential)]
internal struct BitmapInfoHeader
{
internal uint biSize;
internal int biWidth;
internal int biHeight;
internal ushort biPlanes;
internal ushort biBitCount;
internal uint biCompression;
internal uint biSizeImage;
internal int biXPelsPerMeter;
internal int biYPelsPerMeter;
internal uint biClrUsed;
internal uint biClrImportant;
}
[StructLayout(LayoutKind.Sequential)]
internal struct IconImage
{
internal BitmapInfoHeader iconHeader;
//image header
internal uint[] iconColors;
//colors table
internal byte[] iconXOR;
// bits for XOR mask
internal byte[] iconAND;
//bits for AND mask
}
[StructLayout(LayoutKind.Sequential)]
internal struct IconInfo
{
int fIcon;
public int xHotspot;
public int yHotspot;
public IntPtr hbmMask;
public IntPtr hbmColor;
public bool IsIcon
{
get { return (fIcon == 1); }
set { fIcon = (value) ? 1 : 0; }
}
}
[DllImport("user32.dll", SetLastError=true)]
static extern bool GetIconInfo(IntPtr hIcon, out IconInfo iconinfo);
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall, SetLastError=true)]
internal static extern IntPtr CreateIconIndirect([In] ref IconInfo piconinfo);
[DllImport("user32.dll", CallingConvention = CallingConvention.StdCall, SetLastError=true)]
internal static extern bool DestroyIcon(IntPtr hIcon);
private Size iconSize;
private IntPtr handle = IntPtr.Zero;
private IconDir iconDir;
private ushort id;
private IconImage[] imageData;
private bool undisposable;
private bool disposed;
private Bitmap bitmap;
private Icon()
{
}
private Icon(IntPtr handle)
{
this.handle = handle;
if (Configuration.RunningOnUnix)
{
bitmap = Bitmap.FromHicon(handle);
iconSize = new Size(bitmap.Width, bitmap.Height);
// FIXME: we need to convert the bitmap into an icon
}
else
{
IconInfo ii;
GetIconInfo(handle, out ii);
if (!ii.IsIcon)
throw new NotImplementedException("Handle doesn't represent an ICON.");
// If this structure defines an icon, the hot spot is always in the center of the icon
iconSize = new Size(ii.xHotspot * 2, ii.yHotspot * 2);
bitmap = (Bitmap)Image.FromHbitmap(ii.hbmColor);
}
undisposable = true;
}
public Icon(Icon original, int width, int height) : this(original, new Size(width, height))
{
}
public Icon(Icon original, Size size)
{
if (original == null)
throw new ArgumentException("original");
iconSize = size;
iconDir = original.iconDir;
int count = iconDir.idCount;
if (count > 0)
{
imageData = original.imageData;
id = UInt16.MaxValue;
for (ushort i = 0; i < count; i++)
{
IconDirEntry ide = iconDir.idEntries[i];
if ((ide.height == size.Height) || (ide.width == size.Width))
{
id = i;
break;
}
}
// if a perfect match isn't found we look for the biggest icon *smaller* than specified
if (id == UInt16.MaxValue)
{
int requested = Math.Min(size.Height, size.Width);
IconDirEntry best = iconDir.idEntries[0];
for (ushort i = 1; i < count; i++)
{
IconDirEntry ide = iconDir.idEntries[i];
if ((ide.height < requested) || (ide.width < requested))
{
if ((ide.height > best.height) || (ide.width > best.width))
id = i;
}
}
}
// last one, if nothing better can be found
if (id == UInt16.MaxValue)
id = (ushort)(count - 1);
iconSize.Height = iconDir.idEntries[id].height;
iconSize.Width = iconDir.idEntries[id].width;
} else
{
iconSize.Height = size.Height;
iconSize.Width = size.Width;
}
if (original.bitmap != null)
bitmap = (Bitmap)original.bitmap.Clone();
}
public Icon(Stream stream) : this(stream, 32, 32)
{
}
public Icon(Stream stream, int width, int height)
{
InitFromStreamWithSize(stream, width, height);
}
public Icon(string fileName)
{
using (FileStream fs = File.OpenRead(fileName))
{
InitFromStreamWithSize(fs, 32, 32);
}
}
public Icon(Type type, string resource)
{
if (resource == null)
throw new ArgumentException("resource");
using (Stream s = type.Assembly.GetManifestResourceStream(type, resource))
{
if (s == null)
{
string msg = String.Format("Resource '{0}' was not found.", resource);
throw new FileNotFoundException(msg);
}
InitFromStreamWithSize(s, 32, 32);
// 32x32 is default
}
}
private Icon(SerializationInfo info, StreamingContext context)
{
MemoryStream dataStream = null;
int width = 0;
int height = 0;
foreach (SerializationEntry serEnum in info)
{
if (String.Compare(serEnum.Name, "IconData", true) == 0)
{
dataStream = new MemoryStream((byte[])serEnum.Value);
}
if (String.Compare(serEnum.Name, "IconSize", true) == 0)
{
Size iconSize = (Size)serEnum.Value;
width = iconSize.Width;
height = iconSize.Height;
}
}
if ((dataStream != null) && (width == height))
{
dataStream.Seek(0, SeekOrigin.Begin);
InitFromStreamWithSize(dataStream, width, height);
}
}
internal Icon(string resourceName, bool undisposable)
{
using (Stream s = typeof(Icon).Assembly.GetManifestResourceStream(resourceName))
{
if (s == null)
{
string msg = String.Format("Resource '{0}' was not found.", resourceName);
throw new FileNotFoundException(msg);
}
InitFromStreamWithSize(s, 32, 32);
// 32x32 is default
}
this.undisposable = true;
}
void ISerializable.GetObjectData(SerializationInfo si, StreamingContext context)
{
MemoryStream ms = new MemoryStream();
Save(ms);
si.AddValue("IconSize", this.Size, typeof(Size));
si.AddValue("IconData", ms.ToArray());
}
#if NET_2_0
public Icon(Stream stream, Size size) : this(stream, size.Width, size.Height)
{
}
public Icon(string fileName, int width, int height)
{
using (FileStream fs = File.OpenRead(fileName))
{
InitFromStreamWithSize(fs, width, height);
}
}
public Icon(string fileName, Size size)
{
using (FileStream fs = File.OpenRead(fileName))
{
InitFromStreamWithSize(fs, size.Width, size.Height);
}
}
/*
[MonoLimitation("The same icon, SystemIcons.WinLogo, is returned for all file types.")]
public static Icon ExtractAssociatedIcon(string filePath)
{
if (String.IsNullOrEmpty(filePath))
throw new ArgumentException(Locale.GetText("Null or empty path."), "filePath");
if (!File.Exists(filePath))
throw new FileNotFoundException(Locale.GetText("Couldn't find specified file."), filePath);
return SystemIcons.WinLogo;
}
*/
#endif
public void Dispose()
{
// SystemIcons requires this
if (undisposable)
return;
if (!disposed)
{
if (Configuration.RunningOnWindows && (handle != IntPtr.Zero))
{
DestroyIcon(handle);
handle = IntPtr.Zero;
}
if (bitmap != null)
{
bitmap.Dispose();
bitmap = null;
}
GC.SuppressFinalize(this);
}
disposed = true;
}
public object Clone()
{
return new Icon(this, Size);
}
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
public static Icon FromHandle(IntPtr handle)
{
if (handle == IntPtr.Zero)
throw new ArgumentException("handle");
return new Icon(handle);
}
private void SaveIconImage(BinaryWriter writer, IconImage ii)
{
BitmapInfoHeader bih = ii.iconHeader;
writer.Write(bih.biSize);
writer.Write(bih.biWidth);
writer.Write(bih.biHeight);
writer.Write(bih.biPlanes);
writer.Write(bih.biBitCount);
writer.Write(bih.biCompression);
writer.Write(bih.biSizeImage);
writer.Write(bih.biXPelsPerMeter);
writer.Write(bih.biYPelsPerMeter);
writer.Write(bih.biClrUsed);
writer.Write(bih.biClrImportant);
//now write color table
int colCount = ii.iconColors.Length;
for (int j = 0; j < colCount; j++)
writer.Write(ii.iconColors[j]);
//now write XOR Mask
writer.Write(ii.iconXOR);
//now write AND Mask
writer.Write(ii.iconAND);
}
private void SaveIconDirEntry(BinaryWriter writer, IconDirEntry ide, uint offset)
{
writer.Write(ide.width);
writer.Write(ide.height);
writer.Write(ide.colorCount);
writer.Write(ide.reserved);
writer.Write(ide.planes);
writer.Write(ide.bitCount);
writer.Write(ide.bytesInRes);
writer.Write((offset == UInt32.MaxValue) ? ide.imageOffset : offset);
}
private void SaveAll(BinaryWriter writer)
{
writer.Write(iconDir.idReserved);
writer.Write(iconDir.idType);
ushort count = iconDir.idCount;
writer.Write(count);
for (int i = 0; i < (int)count; i++)
{
SaveIconDirEntry(writer, iconDir.idEntries[i], UInt32.MaxValue);
}
for (int i = 0; i < (int)count; i++)
{
SaveIconImage(writer, imageData[i]);
}
}
private void SaveBestSingleIcon(BinaryWriter writer, int width, int height)
{
writer.Write(iconDir.idReserved);
writer.Write(iconDir.idType);
writer.Write((ushort)1);
// find best entry and save it
int best = 0;
int bitCount = 0;
for (int i = 0; i < iconDir.idCount; i++)
{
IconDirEntry ide = iconDir.idEntries[i];
if ((width == ide.width) && (height == ide.height))
{
if (ide.bitCount >= bitCount)
{
bitCount = ide.bitCount;
best = i;
}
}
}
SaveIconDirEntry(writer, iconDir.idEntries[best], 22);
SaveIconImage(writer, imageData[best]);
}
private void SaveBitmapAsIcon(BinaryWriter writer)
{
writer.Write((ushort)0);
// idReserved must be 0
writer.Write((ushort)1);
// idType must be 1
writer.Write((ushort)1);
// only one icon
// when transformed into a bitmap only a single image exists
IconDirEntry ide = new IconDirEntry();
ide.width = (byte)bitmap.Width;
ide.height = (byte)bitmap.Height;
ide.colorCount = 0;
// 32 bbp == 0, for palette size
ide.reserved = 0;
// always 0
ide.planes = 0;
ide.bitCount = 32;
ide.imageOffset = 22;
// 22 is the first icon position (for single icon files)
BitmapInfoHeader bih = new BitmapInfoHeader();
bih.biSize = (uint)Marshal.SizeOf(typeof(BitmapInfoHeader));
bih.biWidth = bitmap.Width;
bih.biHeight = 2 * bitmap.Height;
// include both XOR and AND images
bih.biPlanes = 1;
bih.biBitCount = 32;
bih.biCompression = 0;
bih.biSizeImage = 0;
bih.biXPelsPerMeter = 0;
bih.biYPelsPerMeter = 0;
bih.biClrUsed = 0;
bih.biClrImportant = 0;
IconImage ii = new IconImage();
ii.iconHeader = bih;
ii.iconColors = new uint[0];
// no palette
int xor_size = (((bih.biBitCount * bitmap.Width + 31) & ~31) >> 3) * bitmap.Height;
ii.iconXOR = new byte[xor_size];
int p = 0;
for (int y = bitmap.Height - 1; y >= 0; y--)
{
for (int x = 0; x < bitmap.Width; x++)
{
Color c = bitmap.GetPixel(x, y);
ii.iconXOR[p++] = c.B;
ii.iconXOR[p++] = c.G;
ii.iconXOR[p++] = c.R;
ii.iconXOR[p++] = c.A;
}
}
int and_line_size = (((Width + 31) & ~31) >> 3);
// must be a multiple of 4 bytes
int and_size = and_line_size * bitmap.Height;
ii.iconAND = new byte[and_size];
ide.bytesInRes = (uint)(bih.biSize + xor_size + and_size);
SaveIconDirEntry(writer, ide, UInt32.MaxValue);
SaveIconImage(writer, ii);
}
private void Save(Stream outputStream, int width, int height)
{
BinaryWriter writer = new BinaryWriter(outputStream);
// if we have the icon information then save from this
if (iconDir.idEntries != null)
{
if ((width == -1) && (height == -1))
SaveAll(writer);
else
SaveBestSingleIcon(writer, width, height);
} else if (bitmap != null)
{
// if the icon was created from a bitmap then convert it
SaveBitmapAsIcon(writer);
}
writer.Flush();
}
public void Save(Stream outputStream)
{
if (outputStream == null)
throw new NullReferenceException("outputStream");
// save every icons available
Save(outputStream, -1, -1);
}
internal Bitmap BuildBitmapOnWin32()
{
Bitmap bmp;
if (imageData == null)
return new Bitmap(32, 32);
IconImage ii = imageData[id];
BitmapInfoHeader bih = ii.iconHeader;
int biHeight = bih.biHeight / 2;
int ncolors = (int)bih.biClrUsed;
if ((ncolors == 0) && (bih.biBitCount < 24))
ncolors = (int)(1 << bih.biBitCount);
switch (bih.biBitCount) {
case 1:
bmp = new Bitmap(bih.biWidth, biHeight, PixelFormat.Format1bppIndexed);
break;
case 4:
bmp = new Bitmap(bih.biWidth, biHeight, PixelFormat.Format4bppIndexed);
break;
case 8:
bmp = new Bitmap(bih.biWidth, biHeight, PixelFormat.Format8bppIndexed);
break;
case 24:
bmp = new Bitmap(bih.biWidth, biHeight, PixelFormat.Format24bppRgb);
break;
case 32:
bmp = new Bitmap(bih.biWidth, biHeight, PixelFormat.Format32bppArgb);
break;
default:
string msg = String.Format("Unexpected number of bits: {0}", bih.biBitCount);
throw new Exception(msg);
}
if (bih.biBitCount < 24)
{
ColorPalette pal = bmp.Palette;
// Managed palette
for (int i = 0; i < ii.iconColors.Length; i++)
{
pal.Entries[i] = Color.FromArgb((int)ii.iconColors[i] | unchecked((int)0xff000000u));
}
bmp.Palette = pal;
}
int bytesPerLine = (int)((((bih.biWidth * bih.biBitCount) + 31) & ~31) >> 3);
BitmapData bits = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.WriteOnly, bmp.PixelFormat);
for (int y = 0; y < biHeight; y++)
{
Marshal.Copy(ii.iconXOR, bytesPerLine * y, (IntPtr)(bits.Scan0.ToInt64() + bits.Stride * (biHeight - 1 - y)), bytesPerLine);
}
bmp.UnlockBits(bits);
bmp = new Bitmap(bmp);
// This makes a 32bpp image out of an indexed one
// Apply the mask to make properly transparent
bytesPerLine = (int)((((bih.biWidth) + 31) & ~31) >> 3);
for (int y = 0; y < biHeight; y++)
{
for (int x = 0; x < bih.biWidth / 8; x++)
{
for (int bit = 7; bit >= 0; bit--)
{
if (((ii.iconAND[y * bytesPerLine + x] >> bit) & 1) != 0)
{
bmp.SetPixel(x * 8 + 7 - bit, biHeight - y - 1, Color.Transparent);
}
}
}
}
return bmp;
}
internal Bitmap GetInternalBitmap()
{
if (bitmap == null)
{
if (Configuration.RunningOnUnix)
{
// Mono's libgdiplus doesn't require to keep the stream alive when loading images
using (MemoryStream ms = new MemoryStream())
{
// save the current icon
Save(ms, Width, Height);
ms.Position = 0;
// libgdiplus can now decode icons
//bitmap = (Bitmap)Image.LoadFromStream(ms, false);
bitmap = (Bitmap)Image.FromStream(ms);
}
} else
{
// MS GDI+ ICO codec is more limited than the MS Icon class
// so we can't, reliably, get bitmap using it. We need to do this the "slow" way
bitmap = BuildBitmapOnWin32();
}
}
return bitmap;
}
// note: all bitmaps are 32bits ARGB - no matter what the icon format (bitcount) was
public Bitmap ToBitmap()
{
if (disposed)
throw new ObjectDisposedException(GetType().Name);
// note: we can't return the original image because
// (a) we have no control over the bitmap instance we return (i.e. it could be disposed)
// (b) the palette, flags won't match MS results. See MonoTests.Imaging.IconCodecTest.
// Image16 for the differences
return new Bitmap(GetInternalBitmap());
}
public override string ToString()
{
//is this correct, this is what returned by .Net
return "<Icon>";
}
[Browsable(false)]
public IntPtr Handle
{
get
{
// note: this handle doesn't survive the lifespan of the icon instance
if (!disposed && (handle == IntPtr.Zero))
{
if (Configuration.RunningOnUnix)
{
// Hack: access Mono internals to retrieve the NativeObject handle.
// handle = GetInternalBitmap().NativeObject;
Bitmap bmp = GetInternalBitmap();
FieldInfo field = bmp.GetType().GetField("NativeObject",
BindingFlags.Instance | BindingFlags.NonPublic);
if (field == null)
throw new NotSupportedException("Internal OpenTK error. Please report this error at http://www.opentk.com/node/add/project-issue, attaching the stacktrace of the exception.");
handle = (IntPtr)field.GetValue(bmp);
}
else
{
// remember that this block executes only with MS GDI+
IconInfo ii = new IconInfo();
ii.IsIcon = true;
ii.hbmColor = ToBitmap().GetHbitmap();
ii.hbmMask = ii.hbmColor;
handle = CreateIconIndirect(ref ii);
}
}
return handle;
}
}
[Browsable(false)]
public int Height
{
get { return iconSize.Height; }
}
public Size Size
{
get { return iconSize; }
}
[Browsable(false)]
public int Width
{
get { return iconSize.Width; }
}
~Icon()
{
Dispose();
}
private void InitFromStreamWithSize(Stream stream, int width, int height)
{
//read the icon header
if (stream == null || stream.Length == 0)
throw new System.ArgumentException("The argument 'stream' must be a picture that can be used as a Icon", "stream");
BinaryReader reader = new BinaryReader(stream);
//iconDir = new IconDir ();
iconDir.idReserved = reader.ReadUInt16();
if (iconDir.idReserved != 0)
//must be 0
throw new System.ArgumentException("Invalid Argument", "stream");
iconDir.idType = reader.ReadUInt16();
if (iconDir.idType != 1)
//must be 1
throw new System.ArgumentException("Invalid Argument", "stream");
ushort dirEntryCount = reader.ReadUInt16();
ArrayList entries = new ArrayList(dirEntryCount);
bool sizeObtained = false;
// now read in the IconDirEntry structures
for (int i = 0; i < dirEntryCount; i++)
{
IconDirEntry ide;
ide.width = reader.ReadByte();
ide.height = reader.ReadByte();
ide.colorCount = reader.ReadByte();
ide.reserved = reader.ReadByte();
ide.planes = reader.ReadUInt16();
ide.bitCount = reader.ReadUInt16();
ide.bytesInRes = reader.ReadUInt32();
ide.imageOffset = reader.ReadUInt32();
#if false
Console.WriteLine("Entry: {0}", i);
Console.WriteLine("\tide.width: {0}", ide.width);
Console.WriteLine("\tide.height: {0}", ide.height);
Console.WriteLine("\tide.colorCount: {0}", ide.colorCount);
Console.WriteLine("\tide.reserved: {0}", ide.reserved);
Console.WriteLine("\tide.planes: {0}", ide.planes);
Console.WriteLine("\tide.bitCount: {0}", ide.bitCount);
Console.WriteLine("\tide.bytesInRes: {0}", ide.bytesInRes);
Console.WriteLine("\tide.imageOffset: {0}", ide.imageOffset);
#endif
// 256x256 icons are decoded as 0x0 (width and height are encoded as BYTE)
// and we ignore them just like MS does (at least up to fx 2.0)
if ((ide.width == 0) && (ide.height == 0))
continue;
int index = entries.Add(ide);
//is this is the best fit??
if (!sizeObtained)
{
if ((ide.height == height) || (ide.width == width))
{
this.id = (ushort)index;
sizeObtained = true;
this.iconSize.Height = ide.height;
this.iconSize.Width = ide.width;
}
}
}
// Vista 256x256 icons points directly to a PNG bitmap
dirEntryCount = (ushort)entries.Count;
if (dirEntryCount == 0)
throw new Win32Exception(0, "No valid icon entry were found.");
iconDir.idCount = dirEntryCount;
imageData = new IconImage[dirEntryCount];
iconDir.idEntries = new IconDirEntry[dirEntryCount];
entries.CopyTo(iconDir.idEntries);
//if we havent found the best match, return the one with the
//largest size. Is this approach correct??
if (!sizeObtained)
{
uint largestSize = 0;
for (int j = 0; j < dirEntryCount; j++)
{
if (iconDir.idEntries[j].bytesInRes >= largestSize)
{
largestSize = iconDir.idEntries[j].bytesInRes;
this.id = (ushort)j;
this.iconSize.Height = iconDir.idEntries[j].height;
this.iconSize.Width = iconDir.idEntries[j].width;
}
}
}
//now read in the icon data
for (int j = 0; j < dirEntryCount; j++)
{
IconImage iidata = new IconImage();
BitmapInfoHeader bih = new BitmapInfoHeader();
stream.Seek(iconDir.idEntries[j].imageOffset, SeekOrigin.Begin);
byte[] buffer = new byte[iconDir.idEntries[j].bytesInRes];
stream.Read(buffer, 0, buffer.Length);
BinaryReader bihReader = new BinaryReader(new MemoryStream(buffer));
bih.biSize = bihReader.ReadUInt32();
bih.biWidth = bihReader.ReadInt32();
bih.biHeight = bihReader.ReadInt32();
bih.biPlanes = bihReader.ReadUInt16();
bih.biBitCount = bihReader.ReadUInt16();
bih.biCompression = bihReader.ReadUInt32();
bih.biSizeImage = bihReader.ReadUInt32();
bih.biXPelsPerMeter = bihReader.ReadInt32();
bih.biYPelsPerMeter = bihReader.ReadInt32();
bih.biClrUsed = bihReader.ReadUInt32();
bih.biClrImportant = bihReader.ReadUInt32();
#if false
Console.WriteLine("Entry: {0}", j);
Console.WriteLine("\tbih.biSize: {0}", bih.biSize);
Console.WriteLine("\tbih.biWidth: {0}", bih.biWidth);
Console.WriteLine("\tbih.biHeight: {0}", bih.biHeight);
Console.WriteLine("\tbih.biPlanes: {0}", bih.biPlanes);
Console.WriteLine("\tbih.biBitCount: {0}", bih.biBitCount);
Console.WriteLine("\tbih.biCompression: {0}", bih.biCompression);
Console.WriteLine("\tbih.biSizeImage: {0}", bih.biSizeImage);
Console.WriteLine("\tbih.biXPelsPerMeter: {0}", bih.biXPelsPerMeter);
Console.WriteLine("\tbih.biYPelsPerMeter: {0}", bih.biYPelsPerMeter);
Console.WriteLine("\tbih.biClrUsed: {0}", bih.biClrUsed);
Console.WriteLine("\tbih.biClrImportant: {0}", bih.biClrImportant);
#endif
iidata.iconHeader = bih;
//Read the number of colors used and corresponding memory occupied by
//color table. Fill this memory chunk into rgbquad[]
int numColors;
switch (bih.biBitCount) {
case 1:
numColors = 2;
break;
case 4:
numColors = 16;
break;
case 8:
numColors = 256;
break;
default:
numColors = 0;
break;
}
iidata.iconColors = new uint[numColors];
for (int i = 0; i < numColors; i++)
iidata.iconColors[i] = bihReader.ReadUInt32();
//XOR mask is immediately after ColorTable and its size is
//icon height* no. of bytes per line
//icon height is half of BITMAPINFOHEADER.biHeight, since it contains
//both XOR as well as AND mask bytes
int iconHeight = bih.biHeight / 2;
//bytes per line should should be uint aligned
int numBytesPerLine = ((((bih.biWidth * bih.biPlanes * bih.biBitCount) + 31) >> 5) << 2);
//Determine the XOR array Size
int xorSize = numBytesPerLine * iconHeight;
iidata.iconXOR = new byte[xorSize];
int nread = bihReader.Read(iidata.iconXOR, 0, xorSize);
if (nread != xorSize)
{
string msg = String.Format("{0} data length expected {1}, read {2}", "XOR", xorSize, nread);
throw new ArgumentException(msg, "stream");
}
//Determine the AND array size
numBytesPerLine = (int)((((bih.biWidth) + 31) & ~31) >> 3);
int andSize = numBytesPerLine * iconHeight;
iidata.iconAND = new byte[andSize];
nread = bihReader.Read(iidata.iconAND, 0, andSize);
if (nread != andSize)
{
string msg = String.Format("{0} data length expected {1}, read {2}", "AND", andSize, nread);
throw new ArgumentException(msg, "stream");
}
imageData[j] = iidata;
bihReader.Close();
}
reader.Close();
}
}
#endif
}