Opentk/Source/Bind/Specifications/Docs/glGetActiveUniformBlockName.xml
2010-12-04 21:51:40 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glGetActiveUniformBlockName">
<refmeta>
<refmetainfo>
<copyright>
<year>2010</year>
<holder>Khronos Group</holder>
</copyright>
</refmetainfo>
<refentrytitle>glGetActiveUniformBlockName</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGetActiveUniformBlockName</refname>
<refpurpose>retrieve the name of an active uniform block</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glGetActiveUniformBlockName</function></funcdef>
<paramdef>GLuint <parameter>program</parameter></paramdef>
<paramdef>GLuint <parameter>uniformBlockIndex</parameter></paramdef>
<paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
<paramdef>GLchar *<parameter>uniformBlockName</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>program</parameter></term>
<listitem>
<para>
Specifies the name of a program containing the uniform block.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>uniformBlockIndex</parameter></term>
<listitem>
<para>
Specifies the index of the uniform block within <parameter>program</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>bufSize</parameter></term>
<listitem>
<para>
Specifies the size of the buffer addressed by <parameter>uniformBlockName</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>length</parameter></term>
<listitem>
<para>
Specifies the address of a variable to receive the number of characters that were written to <parameter>uniformBlockName</parameter>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>uniformBlockName</parameter></term>
<listitem>
<para>
Specifies the address an array of characters to receive the name of the uniform block at <parameter>uniformBlockIndex</parameter>.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glGetActiveUniformBlockName</function> retrieves the name of the active uniform block at <parameter>uniformBlockIndex</parameter>
within <parameter>program</parameter>.
</para>
<para>
<parameter>program</parameter> must be the name of a program object for which the command
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have been called in the past, although it is not required that
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have succeeded. The link could have failed because the number
of active uniforms exceeded the limit.
</para>
<para>
<parameter>uniformBlockIndex</parameter> is an active uniform block index of <parameter>program</parameter>, and must be less than the value
of <constant>GL_ACTIVE_UNIFORM_BLOCKS</constant>.
</para>
<para>
Upon success, the name of the uniform block identified by <parameter>unifomBlockIndex</parameter> is returned into
<parameter>uniformBlockName</parameter>. The name is nul-terminated. The actual number of characters written into <parameter>uniformBlockName</parameter>,
excluding the nul terminator, is returned in <parameter>length</parameter>. If <parameter>length</parameter> is <code>NULL</code>, no length is returned.
</para>
<para>
<parameter>bufSize</parameter> contains the maximum number of characters (including the nul terminator) that will be written into
<parameter>uniformBlockName</parameter>.
</para>
<para>
If an error occurs, nothing will be written to <parameter>uniformBlockName</parameter> or <parameter>length</parameter>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>program</parameter> is not the name of a program object for which
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> has been called in the past.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>uniformBlockIndex</parameter> is greater than or equal to the value
of <constant>GL_ACTIVE_UNIFORM_BLOCKS</constant> or is not the index of an active uniform block in <parameter>program</parameter>.
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
<function>glGetActiveUniformBlockName</function> is available only if the GL version is 3.1 or greater.
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGetActiveUniformBlock</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGetUniformBlockIndex</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>