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26 lines
812 B
C#
26 lines
812 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Input
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{
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interface IGamePadDriver
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{
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GamePadState GetState(int index);
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GamePadCapabilities GetCapabilities(int index);
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/// <summary>
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/// Retrieves the device name for the gamepad device.
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/// </summary>
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/// <param name="index">The index of the gamepad device.</param>
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/// <returns>A <see cref="System.String"/> with the name of the specified device or <see cref="System.String.Empty"/>.</returns>
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/// <remarks>
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/// <para>If no device exists at the specified index, the return value is <see cref="System.String.Empty"/>.</para></remarks>
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string GetName(int index);
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bool SetVibration(int index, float left, float right);
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}
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}
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