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One more issue to go: GLControl on X11 throws when calling MakeCurrent. |
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.. | ||
Windows | ||
X11 | ||
ColorDepth.cs | ||
DisplayMode.cs | ||
IGameWindow.cs | ||
IGLContext.cs | ||
IGLControl.cs | ||
INativeGLWindow.cs | ||
IResizable.cs | ||
IWindowInfo.cs | ||
Utilities.cs |