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Dummy
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[Graphics] GetAddress(string) is no longer needed
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2014-04-26 14:20:17 +02:00 |
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Egl
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[All] Fixed checks for EXT_swap_control_tear
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2014-04-29 08:10:18 +02:00 |
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MacOS
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[Mac] Fixed PointTo* calculations
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2014-05-06 09:03:13 +02:00 |
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SDL2
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[SDL] Avoid CursorVisible = true cursor jump
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2014-05-06 09:36:30 +02:00 |
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Windows
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[Win] Cleaned up window size/pos properties
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2014-05-09 15:22:33 +02:00 |
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X11
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[X11] Fixed WindowBorder and WindowState setters
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2014-05-09 13:10:23 +02:00 |
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DesktopGraphicsContext.cs
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[GL] Only print debug info in debug mode
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2014-04-26 19:13:03 +02:00 |
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DisplayDeviceBase.cs
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Fixed line endings
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2013-10-10 00:18:59 +02:00 |
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EmbeddedGraphicsContext.cs
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[ES] ES10 does not require initialization
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2014-04-25 14:50:55 +02:00 |
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Factory.cs
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Remove unused fields and variables.
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2014-02-25 10:31:17 +00:00 |
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IDisplayDeviceDriver.cs
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INativeGLWindow.cs
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IPlatformFactory.cs
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[OpenTK] Platform backends should inherit from PlatformFactoryBase
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2014-01-06 14:49:05 +01:00 |
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IWindowInfo.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
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LegacyInputDriver.cs
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[Input] Update state through HandleKey* events
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2014-05-04 17:02:00 +02:00 |
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LegacyJoystickDriver.cs
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[Input] LegacyJoystickDriver now reports hat pos
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2014-03-17 00:30:19 +01:00 |
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MappedGamePadDriver.cs
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[Input] Implemented axis-button mappings
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2014-01-29 10:39:18 +01:00 |
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NativeWindowBase.cs
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[Platform] Raise KeyUp events on focus lost
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2014-05-09 01:50:48 +02:00 |
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PlatformException.cs
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PlatformFactoryBase.cs
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[OpenTK] Added base IPlatformFactory implementation
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2014-01-06 14:47:58 +01:00 |
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Utilities.cs
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Fixed creating contexts without native windows.
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2014-04-27 09:58:05 +02:00 |