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https://github.com/Ryujinx/Opentk.git
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b7390e11d2
Improved CreateDummyContext logic to detect and use the context handle of the current thread or a specified handle. Removed GetCurrentContext() methods from platform-specific context implementations (everything now goes through the relevant IPlatformFactories).
50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Platform.Windows
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{
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using Graphics;
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using OpenTK.Input;
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class WinFactory : IPlatformFactory
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{
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#region IPlatformFactory Members
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public INativeGLWindow CreateGLNative()
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{
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return new WinGLNative();
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}
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public IGLControl CreateGLControl(GraphicsMode mode, GLControl owner)
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{
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return new WinGLControl(mode, owner);
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}
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public IDisplayDeviceDriver CreateDisplayDeviceDriver()
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{
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return new WinDisplayDeviceDriver();
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}
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public IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new WinGLContext(mode, window, shareContext, major, minor, flags);
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}
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public GraphicsContext.GetCurrentContextDelegate CreateGetCurrentGraphicsContext()
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{
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return (GraphicsContext.GetCurrentContextDelegate)delegate
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{
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return new ContextHandle(Wgl.GetCurrentContext());
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};
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}
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public IGraphicsMode CreateGraphicsMode()
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{
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return new WinGraphicsMode();
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}
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#endregion
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}
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}
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