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98 lines
3.3 KiB
C#
98 lines
3.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK;
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using OpenTK.Platform;
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using OpenTK.Input;
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using System.Diagnostics;
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namespace Examples.Tests
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{
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public partial class S04_Input_Logger : Form, IExample
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{
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InputDriver driver;
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Dictionary<IntPtr, ListBox> keyboardListBoxes = new Dictionary<IntPtr, ListBox>(4);
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public S04_Input_Logger()
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{
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InitializeComponent();
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}
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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WindowInfo info = new WindowInfo(this);
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driver = new InputDriver(info);
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Debug.Print("Keyboard count: {0}", driver.Keyboard.Count);
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switch (driver.Keyboard.Count)
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{
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case 0:
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Debug.Print("No keyboard present, or keyboard driver failed to load");
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break;
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case 1:
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keyboardListBoxes.Add(driver.Keyboard[0].DeviceID, listBox1);
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break;
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case 2:
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keyboardListBoxes.Add(driver.Keyboard[0].DeviceID, listBox1);
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keyboardListBoxes.Add(driver.Keyboard[1].DeviceID, listBox2);
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break;
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case 3:
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keyboardListBoxes.Add(driver.Keyboard[0].DeviceID, listBox1);
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keyboardListBoxes.Add(driver.Keyboard[1].DeviceID, listBox2);
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keyboardListBoxes.Add(driver.Keyboard[2].DeviceID, listBox3);
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break;
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case 4:
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keyboardListBoxes.Add(driver.Keyboard[0].DeviceID, listBox1);
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keyboardListBoxes.Add(driver.Keyboard[1].DeviceID, listBox2);
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keyboardListBoxes.Add(driver.Keyboard[2].DeviceID, listBox3);
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keyboardListBoxes.Add(driver.Keyboard[3].DeviceID, listBox4);
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break;
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default:
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Debug.Print("Only the first 4 keyboards will be shown in the keyboard logger.");
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keyboardListBoxes.Add(driver.Keyboard[0].DeviceID, listBox1);
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keyboardListBoxes.Add(driver.Keyboard[1].DeviceID, listBox2);
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keyboardListBoxes.Add(driver.Keyboard[2].DeviceID, listBox3);
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keyboardListBoxes.Add(driver.Keyboard[3].DeviceID, listBox4);
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break;
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}
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foreach (OpenTK.Input.Keyboard k in driver.Keyboard)
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{
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k.KeyDown += new KeyDownEvent(LogKeyDown);
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k.KeyUp += new KeyUpEvent(LogKeyUp);
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}
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}
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void LogKeyDown(object sender, Key key)
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{
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Debug.Print("Key down: {0} on device: {1}", key, (sender as Keyboard).DeviceID);
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keyboardListBoxes[(sender as Keyboard).DeviceID].Items.Add(key);
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}
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void LogKeyUp(object sender, Key key)
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{
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keyboardListBoxes[(sender as Keyboard).DeviceID].Items.Remove(key);
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}
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#region IExample Members
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public void Launch()
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{
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// Empty
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}
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#endregion
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}
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} |