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https://github.com/Ryujinx/Opentk.git
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ac4bde2a2d
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth Updated examples to use the new namespace for DisplayMode and ColorMode.
95 lines
2.7 KiB
C#
95 lines
2.7 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Drawing;
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using System.Globalization;
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namespace OpenTK
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{
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public class ColorMode
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{
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public byte Red, Green, Blue, Alpha;
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public bool IsIndexed = false;
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public int BitsPerPixel;
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public ColorMode(int bpp)
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{
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Red = Green = Blue = Alpha = 0;
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BitsPerPixel = bpp;
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switch (bpp)
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{
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case 32:
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Red = Green = Blue = Alpha = 8;
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break;
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case 24:
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Red = Green = Blue = 8;
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break;
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case 16:
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Red = Blue = 5;
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Green = 6;
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break;
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case 15:
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Red = Green = Blue = 5;
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break;
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case 8:
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IsIndexed = true;
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break;
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case 4:
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IsIndexed = true;
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break;
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default:
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break;
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}
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}
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public ColorMode(int red, int green, int blue, int alpha)
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{
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Red = (byte)red;
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Green = (byte)green;
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Blue = (byte)blue;
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Alpha = (byte)alpha;
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BitsPerPixel = red + green + blue + alpha;
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}
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public override bool Equals(object obj)
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{
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return (obj is ColorMode) ? (this == (ColorMode)obj) : false;
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}
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public static bool operator ==(ColorMode left, ColorMode right)
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{
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if ((object)left == (object)null && (object)right != (object)null ||
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(object)left != (object)null && (object)right == (object)null)
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return false;
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if ((object)left == (object)null && (object)right == (object)null)
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return true;
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return left.Red == right.Red &&
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left.Green == right.Green &&
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left.Blue == right.Blue &&
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left.Alpha == right.Alpha;
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}
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public static bool operator !=(ColorMode left, ColorMode right)
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{
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return !(left == right);
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}
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public override int GetHashCode()
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{
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return Red ^ Green ^ Blue ^ Alpha;
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}
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public override string ToString()
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{
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return string.Format("{0} ({1})", BitsPerPixel, (IsIndexed ? " indexed" : Red.ToString() + Green.ToString() + Blue.ToString() + Alpha.ToString()));
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}
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}
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}
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