Opentk/Source/OpenTK/Math
the_fiddler 9c8247c13a * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
..
BezierCurve.cs
BezierCurveCubic.cs
BezierCurveQuadric.cs
Box2.cs Fixed issue [#2072]: "Box2 constructor bug". 2010-10-11 07:54:46 +00:00
Functions.cs
Half.cs Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
MathHelper.cs
Matrix3d.cs Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
Matrix4.cs Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". 2010-11-21 00:15:18 +00:00
Matrix4d.cs Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". 2010-11-21 00:15:18 +00:00
Point.cs
Quaternion.cs
Quaterniond.cs Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
Rectangle.cs
Size.cs
Vector2.cs Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
Vector2d.cs Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
Vector2h.cs Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
Vector3.cs Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong". 2010-11-21 00:09:50 +00:00
Vector3d.cs Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". 2010-11-21 10:54:11 +00:00
Vector3h.cs Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
Vector4.cs * Vector4.cs: Fixed doc comment to refer to the single-precision 2010-11-24 21:15:38 +00:00
Vector4d.cs Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
Vector4h.cs Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00