mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-02-25 22:36:57 +00:00
180 lines
12 KiB
XML
180 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
|
|
<functions>
|
|
|
|
</functions>
|
|
|
|
<!--
|
|
/* Available only in Common profile */
|
|
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
|
|
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
|
|
GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
|
|
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
|
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
|
GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
|
|
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
|
|
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
|
|
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
|
|
GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
|
|
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
|
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glLineWidth (GLfloat width);
|
|
GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
|
|
GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
|
|
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
|
|
GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
|
|
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glPointSize (GLfloat size);
|
|
GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
|
GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
|
GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
|
|
GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
|
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
|
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
|
|
|
/* Available in both Common and Common-Lite profiles */
|
|
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
|
|
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
|
|
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
|
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
|
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
|
GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
|
|
GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
|
|
GL_API void GL_APIENTRY glClear (GLbitfield mask);
|
|
GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
|
|
GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
|
|
GL_API void GL_APIENTRY glClearStencil (GLint s);
|
|
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
|
|
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
|
|
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
|
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
|
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
GL_API void GL_APIENTRY glCullFace (GLenum mode);
|
|
GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
|
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
|
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
|
|
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
|
|
GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
|
|
GL_API void GL_APIENTRY glDisable (GLenum cap);
|
|
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
|
|
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
|
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
|
GL_API void GL_APIENTRY glEnable (GLenum cap);
|
|
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
|
|
GL_API void GL_APIENTRY glFinish (void);
|
|
GL_API void GL_APIENTRY glFlush (void);
|
|
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
|
|
GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
|
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
|
|
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
|
GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
|
|
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
|
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
|
GL_API GLenum GL_APIENTRY glGetError (void);
|
|
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
|
|
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
|
|
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
|
|
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
|
|
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
|
GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
|
|
GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
|
|
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
|
|
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
|
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
|
|
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
|
GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
|
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
|
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
|
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
|
|
GL_API void GL_APIENTRY glLoadIdentity (void);
|
|
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
|
|
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
|
|
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
|
|
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
|
|
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
|
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
|
|
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
|
|
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
|
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
|
|
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
|
|
GL_API void GL_APIENTRY glPopMatrix (void);
|
|
GL_API void GL_APIENTRY glPushMatrix (void);
|
|
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
|
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
|
GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
|
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
|
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
|
|
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
GL_API void GL_APIENTRY glShadeModel (GLenum mode);
|
|
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
|
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
|
|
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
|
GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
|
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
|
|
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
|
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
|
|
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
|
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
|
|
GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
|
|
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
|
/*------------------------------------------------------------------------*
|
|
* Required OES extension functions
|
|
*------------------------------------------------------------------------*/
|
|
|
|
/* GL_OES_read_format */
|
|
#ifndef GL_OES_read_format
|
|
#define GL_OES_read_format 1
|
|
#endif
|
|
|
|
/* GL_OES_compressed_paletted_texture */
|
|
#ifndef GL_OES_compressed_paletted_texture
|
|
#define GL_OES_compressed_paletted_texture 1
|
|
#endif
|
|
|
|
/* GL_OES_point_size_array */
|
|
#ifndef GL_OES_point_size_array
|
|
#define GL_OES_point_size_array 1
|
|
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
#endif
|
|
|
|
/* GL_OES_point_sprite */
|
|
#ifndef GL_OES_point_sprite
|
|
#define GL_OES_point_sprite 1
|
|
#endif
|
|
--> |