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94 lines
2.5 KiB
C#
94 lines
2.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK
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{
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// Override a number of System.* classes when compiling for
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// minimal targets (e.g. MonoTouch).
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// Note: the "overriden" classes must not be fully qualified for this to work!
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#if IPHONE
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// System.Diagnostics.Debug
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static class Debug
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{
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public static void Write(string message) { }
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public static void Write(object obj) { }
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public static void WriteLine(string message) { }
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public static void WriteLine(object obj) { }
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public static void Print(string message) { }
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public static void Print(string format, params object[] args) { }
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public static void Indent() { }
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public static void Unindent() { }
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public static void Flush() { }
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}
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// System.Diagnostics.Trace
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static class Trace
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{
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public static void Write(string message) { }
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public static void Write(object obj) { }
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public static void WriteLine(string message) { }
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public static void WriteLine(object obj) { }
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public static void Indent() { }
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public static void Unindent() { }
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public static void Flush() { }
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}
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// System.Diagnostics.Stopwatch
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sealed class Stopwatch
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{
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DateTime start, stop;
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bool running;
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public void Reset()
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{
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start = stop = DateTime.MinValue;
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running = false;
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}
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public void Start()
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{
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start = DateTime.Now;
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running = true;
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}
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public void Stop()
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{
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stop = DateTime.Now;
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running = false;
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}
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public TimeSpan Elapsed
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{
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get
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{
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if (running)
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return TimeSpan.FromTicks(DateTime.Now.Ticks - start.Ticks);
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else
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return TimeSpan.FromTicks(stop.Ticks - start.Ticks);
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}
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}
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}
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// System.Xml.XmlIgnoreAttribute
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class XmlIgnoreAttribute : Attribute
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{
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}
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// System.ComponentModel.EditorBrowrableAttribute
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class EditorBrowsableAttribute : Attribute
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{
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public EditorBrowsableAttribute(EditorBrowsableState state) { }
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}
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// System.ComponentModel.EditorBrowsableState
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enum EditorBrowsableState
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{
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Always = 0,
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Never = 1,
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Advanced = 2,
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}
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#endif
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}
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